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Rating:  Summary: Eh, it's okay.... Review: First of all, I seem to be the odd one out when I say this book was a bit of a disappointment, so I guess you should take this review with a grain of salt. I perused the book quickly in a bookstore, but didn't have time to really examine the book. The section on Primal caught my fancy, so when I got home, I went ahead and ordered the book.When I got it, the first thing I did was flip through it quickly and drool over the pictures. All of the artists in the book are truly gifted, some more so than others. When I came back to it later, ready to dive into the tutorials, you can imagine my dismay when I realized the longest one was only six pages, and even then, stuffed with pictures, and not much text. The book, as a whole, is a glorified Poser sales book. I'll be more specific, if you're still with me. There are 24 tutorials in the book, spanning over about 100 pages. That's not much space for any one topic. Granted, each topic is pretty specific, much more time could be spent on any and all of them. For instance, the Maya figure modeling tutorial is 3 pages (4 with a full-page finished render). Modeling a full character in 3 pages? You can bet they left a lot of important information out, because they sure as heck did. On top of all this, of those 24 tutorials, only five do not use Poser. As someone who watched Renderosity degenerate into a heap of canned art over the last five years, I can say I'm not too fond of Poser, although I do own and use it occasionally. I do recognize its use, although I would like to see less of the sultry woman playing kissy with the camera from artists. What it comes down to is this: if you're into the Renderosity-type of work, or if you like digital painting/illustration, this book may or may not have something that interests you. I would be willing to bet just about anyone can find at least one or two little tricks inside that can shave a considerable time and frustration from a project. The Photoshop/Poser duo used almost exclusively throughout the book is great for digital prints and illustration, but anyone looking for something else would be advised to look elsewhere. I'm a student game designer and 3D modeler, and I don't think I found a single thing in here that was new. That's not to say that I could paint the images that are presented here; I definitely couldn't. But anyone interested in 3D art for purposes other than rendering still images should check out other sources, probably starting with software-specific references for Maya, Max, or whatnot. All in all, this book is a truly beautiful gallery of artist talent. It may not be a great coffee-table book with the topless woman on the front, but it will attract your attention. I know it got mine. Good luck with your artistic puruits, and I hope this review helps you.
Rating:  Summary: Eh, it's okay.... Review: First of all, I seem to be the odd one out when I say this book was a bit of a disappointment, so I guess you should take this review with a grain of salt. I perused the book quickly in a bookstore, but didn't have time to really examine the book. The section on Primal caught my fancy, so when I got home, I went ahead and ordered the book. When I got it, the first thing I did was flip through it quickly and drool over the pictures. All of the artists in the book are truly gifted, some more so than others. When I came back to it later, ready to dive into the tutorials, you can imagine my dismay when I realized the longest one was only six pages, and even then, stuffed with pictures, and not much text. The book, as a whole, is a glorified Poser sales book. I'll be more specific, if you're still with me. There are 24 tutorials in the book, spanning over about 100 pages. That's not much space for any one topic. Granted, each topic is pretty specific, much more time could be spent on any and all of them. For instance, the Maya figure modeling tutorial is 3 pages (4 with a full-page finished render). Modeling a full character in 3 pages? You can bet they left a lot of important information out, because they sure as heck did. On top of all this, of those 24 tutorials, only five do not use Poser. As someone who watched Renderosity degenerate into a heap of canned art over the last five years, I can say I'm not too fond of Poser, although I do own and use it occasionally. I do recognize its use, although I would like to see less of the sultry woman playing kissy with the camera from artists. What it comes down to is this: if you're into the Renderosity-type of work, or if you like digital painting/illustration, this book may or may not have something that interests you. I would be willing to bet just about anyone can find at least one or two little tricks inside that can shave a considerable time and frustration from a project. The Photoshop/Poser duo used almost exclusively throughout the book is great for digital prints and illustration, but anyone looking for something else would be advised to look elsewhere. I'm a student game designer and 3D modeler, and I don't think I found a single thing in here that was new. That's not to say that I could paint the images that are presented here; I definitely couldn't. But anyone interested in 3D art for purposes other than rendering still images should check out other sources, probably starting with software-specific references for Maya, Max, or whatnot. All in all, this book is a truly beautiful gallery of artist talent. It may not be a great coffee-table book with the topless woman on the front, but it will attract your attention. I know it got mine. Good luck with your artistic puruits, and I hope this review helps you.
Rating:  Summary: Femme Finale... Review: I have been modeling for some time now and this book has definately helped me with the details of both modeling and texturing a female character. The texture refrences also transfer well when creating other characters. There are great techniquws that cover a wide array of major software used today. There are also great refrences for creating props, clothing, and hair which are three of the hardest details to finish on a model. I recommend this book to both beginners and masters as a great guide to creating great female 3D models.
Rating:  Summary: Femme Finale... Review: I have been modeling for some time now and this book has definately helped me with the details of both modeling and texturing a female character. The texture refrences also transfer well when creating other characters. There are great techniquws that cover a wide array of major software used today. There are also great refrences for creating props, clothing, and hair which are three of the hardest details to finish on a model. I recommend this book to both beginners and masters as a great guide to creating great female 3D models.
Rating:  Summary: Easy to follow tutorials Review: I was amazed when I picked up this book and saw the easy to follow tut's for a number of software programs. The author did a wonderful job in introducing the lower end to the higher end softwares. The art is truely exceptional!
Rating:  Summary: Easy to follow tutorials Review: I would have to say that I am quite disappointed in what this book has to offer. I had hoped to see more tutorials on how to "perfect" a 3D female form, or human form in general, using applications like: Lightwave, Max, Maya and Softimage etc. with a heavy focus on anatomy. Instead, the bulk on this book is filled with Photoshop detailing techniques used to create a single STILL!!! image/scene and a gallery with many images that were obviously done in Poser and not very original. There are, in my opinion, better 3D anatomy tutorials around the web than in this book if you are interested in perfecting the art of building a realistic human figure. Thank god it wasn't expensive.
Rating:  Summary: The Best! Review: This has got to be the one best 3D graphics Art and Tutorials book I have seen yet! Michael burns has layed out this book so nicely with some of the best 3D graphics and tutorials for multiple 3D applications such as Bryce, Poser, Terragen, Vue d'Esprit & Mojo World. As well as High End software packages such as Alias Maya, 3D Studio Max & Lightwave. These tutorials are beautifully presented and easy to follow with in depth explanations and many clear and precise illustrations. I am not just writing this review because my work is in the book but, because I truly think this is a great book and priced way to low for the amount and quality of the content. The galley is filled with some of the best artists and their work. Artists such as Stephen Stahlberg, Ellie Morin, Daniel Scott Gabriel Murray, Will Kramer and myself... Ralph Manis. I highly recommend this book to anyone involved in or beginning a life in the 3D graphics art world.
Rating:  Summary: Excellence to Amateur Review: Upside: If you're looking for the Rosetta stone of digital imaging for the female form, Femm Digitale is your pick. Excellent tutorials cover everything from clothing and character creation to hair and complete scenes. Step by step, you're walked through the process, elusive secrets are demystified. The gallery works contain images from now familiar digital artists. Beautiful pinups by Steven Stalhberg and Will Kramer, Alluring women by Rene Morel and great comic characters by Daniel Scott Gabriel Murray. Other talented artists fill the work. Downside: It still amazes me that books like this who show off wonderful artists above still manage to waste pages on amateurs. But all in all, I'd give it a strong 4 stars. An excellent addition for artists and fans of the form.
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