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Graphic Java 2, Volume 2: Swing (3rd Edition)

Graphic Java 2, Volume 2: Swing (3rd Edition)

List Price: $54.99
Your Price: $50.54
Product Info Reviews

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Rating: 1 stars
Summary: It is definitly overrated.
Review: I have many years programming experience including Java.
After reading so many positive reviews, I bought this book. But I really don't like it much! I read it just like reading JavaDoc from sun's java API documents. When the author try to explain something, he did not explain it clearly. I have to read the code and read Java API to understand the programs. Some codes, such as those using Internal Frame and Desktop Pane don't work as they should. Read some pages this book before you order. I don't recommend this book.

Rating: 5 stars
Summary: Apologies for previous review
Review: I now realize that the things that I criticized this volume for lacking (layout managers etc.) are actually covered in volume one of this series.

Rating: 2 stars
Summary: Sorry - I'm going to have to disagree
Review: I own 3 books on Swing...and I never reference this one. This book's content is badly organized, and the information is badly presented. If your skeptical, grab a really good Swing book like "John Zukowski's Definitive Guide to Swing for Java 2", and pace yourself on the speed you grasp the subject matter, and hands down you'll learn faster with Zukowski's book. It's not enough to have all the info in a book, it's how it's presented and explained. I'm a fan of the Core Java books, so I was excited about this one, but ended up disappointed.

Rating: 1 stars
Summary: almost worthless
Review: I really don't understand why this book has such a high rating. I've found it to very poorly written and bloated with useless information. Even as a reference book it's pretty bad (it's definitely not for learning swing); the layout is horrible (both visually and logically) which makes it hard to skim through to find the relevant sections (if they are in there at all). Half the book is lists of methods from the api with almost no explanation. i can get these from the ide without having to look in up in a 1600 page book.

Although this is the only swing book I have, I never use it even though I mostly program in java/swing. Instead i use the swing tutorials on the sun website and other sites. It's much more concise and easy to read/understand.

Rating: 5 stars
Summary: A good reference book but not for novices
Review: If you need a good reference for Java Swing, then this is the book. The different features are thoroughly covered, and a lot of examples are provided. The covered topics include buttons, menubars, toolbars, file choosers, dialog boxes, and text components as well as many others. The book comes with a CD that includes all of the coding examples as well as JDK 1.2. Although this book is a great reference, it is not for novices. A basic understanding of Java is needed to do well with this book as it assumes you know the basics already. In all, every Swing programmer should have this book.

Rating: 5 stars
Summary: Great book, a must for all Java UI developers.
Review: If you use Swing to develop your Java UI's, and who doesn't, unless maybe you're developing an applet, you must get this book. I have several books dedicated to using JFC and none compare to this one. When you need detailed answers as to how or why Swing controls behave as they do you can rely on getting the correct answer from this book. You may read the first couple of chapters then I recommend using the book as a reference. Read what you need as you need it. This is a huge book, 1600+ pages, dense with information and code samples. I refer to this book often. I give this one a strongly recommended. I hope this helps :)

Rating: 5 stars
Summary: A Leader in the Pack
Review: If you want to go farther than just plopping a JComponent into a JFrame or Japplet, then this is the book for you. Graphic Java 2 picks up where all the other Swing books leave off. The technical detail is superb and unsurpassed by other texts I've read. The examples are well thought out and exploit every possible component variation. Geary's insight to the "inner workings" (UI delegates, for instance) of Swing is impressive. Granted, this book is not for the beginner. But at some point in your Swing career you will want to read Graphic Java 2 cover to cover. Why wait!

Rating: 4 stars
Summary: Cool Swing!!
Review: If you want to learn and make Swing applications this is the best book. However the size was what made me give this book four stars.

Rating: 5 stars
Summary: Just the book i was looking for!...
Review: If you're a java programmer, looking to learn swing, this is the book for you!!.... It covers just about everything, and it does it well...

Rating: 3 stars
Summary: alright book
Review: it has some great examples. half the book is great, the other half is just way to much. if david cut out the 'other' half, it would be a fabulous book. It is, however, the best swing book on the market right now. ( after reviewing 5 seperate swing books )

i am looking for something better to come out though.

A good combination of his book and kathy's book, The JFC Swing Tutorial, would be an excellent start. OR if david would have kept a similar format like he did in Graphic Java v. 1, AWT.


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