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    | | |  | 3D Graphics & Animation (With CD-ROM) |  | List Price: $49.99 Your Price: $32.99
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| Product Info | Reviews |  | 
 Rating:
  Summary: The best desision -- it's simple
 Review: The book "3D Graphics and Animation" is  like some one way ticket to the world of 3D graphics. Since I've bought the russian version of it - my life has changed. Finally I desided to connect my future life with CG.
 Whether you are experienced graphist or you're beginner this book is for you. Here you can find all concepts of 3D modelling(polygonal-, spline-, patch-, NURBS-modelling, etc); although it contains  chapters about different types of animation, texturing, lighting and special effects.
 This book does not refer to some specific software and, I think, this is it's advantage(for better understanding). And what is more - the book builds on lessons, during which you're studying how to deal with 3D.
 The most peculiarity of this book is chapter "Finding the Job in 3D Industry "-which I haven't yet found in other books. It was really cool to find it, when I have not any idea about the job in 3D. The other big surprise was to find in detail notices about software and hardware used in 3D.
 I think this book is perfect for the peoples who has some experience in working with 3D and doesn't know how to "convent it into cash". Book comes with a lot of helpful information (advicements, internet links, lessons on applied CD)
 Thanks to Mark Giambruno - the book is realy nice.
 
 Rating:
  Summary: The best desision -- it's simple
 Review: The book "3D Graphics and Animation" is like some one way ticket to the world of 3D graphics. Since I've bought the russian version of it - my life has changed. Finally I desided to connect my future life with CG.
 Whether you are experienced graphist or you're beginner this book is for you. Here you can find all concepts of 3D modelling(polygonal-, spline-, patch-, NURBS-modelling, etc); although it contains chapters about different types of animation, texturing, lighting and special effects.
 This book does not refer to some specific software and, I think, this is it's advantage(for better understanding). And what is more - the book builds on lessons, during which you're studying how to deal with 3D.
 The most peculiarity of this book is chapter "Finding the Job in 3D Industry "-which I haven't yet found in other books. It was really cool to find it, when I have not any idea about the job in 3D. The other big surprise was to find in detail notices about software and hardware used in 3D.
 I think this book is perfect for the peoples who has some experience in working with 3D and doesn't know how to "convent it into cash". Book comes with a lot of helpful information (advicements, internet links, lessons on applied CD)
 Thanks to Mark Giambruno - the book is realy nice.
 
 
 
 
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