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GUI Design Essentials |
List Price: $54.99
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Product Info |
Reviews |
Rating:  Summary: Proven, practical techniques covering a broad subject range Review: As usability consultants, we have used GUI Design Essentials as a reference for many client projects, large and small. We often recommend it as the 'one' book to buy, especially for programmers, users, and others who don't have extensive user interface design experience. We also use it ourselves as a reference and good source of examples. Two important strengths of the book are: 1) it is obviously based on practical experience, the techniques work; and 2) it covers a broad range of subjects. The book covers user interface design methodology (a step-by-step process), usability testing, and standards and guidelines for GUI and Web apps. For very in-depth coverage of any particular topic of interest, you might want to consider books that focus in specific areas, such as The Handbook of Usability Testing by Jeff Rubin, the Windows Interface Guidelines from Microsoft, and Designing Object-Oriented User Interfaces by Collins. The CDROM included is a bonus- we've used it as the basis for several corporate GUI standards projects. Although you will want to extend the topics, why reinvent the wheel on the basics?
Rating:  Summary: Proven, practical techniques covering a broad subject range Review: GUI Design Essentials is a quick, easy to read guide for creating GUI interfaces. The book's foundation is built on hints and tips - making it an excellent read, but more importantly a resource for developers struggling with difficult design issues. The book covers all the important aspects of design: designing for the web, "how to's" of usability testing, presentation and interaction issues etc., etc. I use this book as a training tool for people new to design. It gives them a solid introduction to user centered design and provides them with an ongoing resource for their future projects.
Rating:  Summary: A solid, easy to read introduction to GUI Design Review: GUI Design Essentials is a quick, easy to read guide for creating GUI interfaces. The book's foundation is built on hints and tips - making it an excellent read, but more importantly a resource for developers struggling with difficult design issues. The book covers all the important aspects of design: designing for the web, "how to's" of usability testing, presentation and interaction issues etc., etc. I use this book as a training tool for people new to design. It gives them a solid introduction to user centered design and provides them with an ongoing resource for their future projects.
Rating:  Summary: A comprehensive, practical reference on GUI design. Review: GUI Design Essentials is the most practical reference that I have encountered that covers all aspects of GUI design. The title says it all. It provides you with the essentials on user-centered design, usability testing, web design, online help systems, and much more. I liked the fact that the book focused on the critical or essential elements with just enough supporting details to provide the reader with a good level of understanding. The methods and tools described can easily be immediately applied to real-life work. Having used the sample forms and documents from the book, they have proven to be extremely effective tools. The appendix containing the list of GUI design guidelines is like getting 2 books for the price of one. I would highly recommend this book if you are looking for a single source containing practical information on all areas of interface design.
Rating:  Summary: disappointment Review: i wrote my diploma thesis about interface design and this was the worst book i have read. the authors repeat themself again and again and again. to less info, too much blahblah. for me, this book was nearly useless (and as i live in europe i paid lots of money for it!). sorry, but i'm really upset. btw. the best book i have read was theo mandels elements of user interface design!
Rating:  Summary: good intro and guidelines (know-it-talls will profit) Review: Many GUI books are primarily about design, and are full of profound but essentially useless prescriptions such as "Use space creatively" or "Your design should be balanced, but hey, asymmetry can be cool, too." This book, in contrast, is primarily about GUI construction. The first part is about the mechanics of designing an interface: requirements gathering, prototyping, usability testing, and so on. The remainder is made up of checklists: Avoid horizontal scrolling; place pop-up windows in the center of the action; limit checkboxes to ten. The final chapter lists some best-practice guidelines with section headings like "Who to Involve" and "What to Customize."
Rating:  Summary: good intro and guidelines (know-it-talls will profit) Review: Many GUI books are primarily about design, and are full of profound but essentially useless prescriptions such as "Use space creatively" or "Your design should be balanced, but hey, asymmetry can be cool, too." This book, in contrast, is primarily about GUI construction. The first part is about the mechanics of designing an interface: requirements gathering, prototyping, usability testing, and so on. The remainder is made up of checklists: Avoid horizontal scrolling; place pop-up windows in the center of the action; limit checkboxes to ten. The final chapter lists some best-practice guidelines with section headings like "Who to Involve" and "What to Customize."
Rating:  Summary: Publisher misleads on contents of CD (?) - text is just fine Review: The authors write a nice, although somewhat expensive alternative to Cooper's "About Face," Howlett's "Visual Interface Design," and Mullet's "Designing Visual Interfaces," etc. However, the contents of the CD do not match the statements made on the cover of the book, nor the text within the book. For example, despite what the publisher states, I found no pdf files on the CD. I suspect that they are shipping different versions (?) of the CD with the same book. I called the publisher, they seem to deny this, or maybe they are oblivious to it. Maybe the CD is nothing special (as another reader, Jarrett, December 15, suggests). Oh well.
Rating:  Summary: Publisher misleads on contents of CD (?) - text is just fine Review: The authors write a nice, although somewhat expensive alternative to Cooper's "About Face," Howlett's "Visual Interface Design," and Mullet's "Designing Visual Interfaces," etc. However, the contents of the CD do not match the statements made on the cover of the book, nor the text within the book. For example, despite what the publisher states, I found no pdf files on the CD. I suspect that they are shipping different versions (?) of the CD with the same book. I called the publisher, they seem to deny this, or maybe they are oblivious to it. Maybe the CD is nothing special (as another reader, Jarrett, December 15, suggests). Oh well.
Rating:  Summary: Excellent guide to the process of creating User Interfaces Review: This book provides an excellent and practical guide to the process of creating effective User Interfaces. I have used the GUI Design process as well as the Web design process successfully on a number of different projects. The techniques are described in a straight-forward, easy to understand manner. The guidelines and checklist templates are a great starting point. The User Interface Design Document template has been especially valuable for communicating how the interface should work to the development teams. It is quite easy to customize it to fit the needs of each project. I highly recommend this book to anyone interested in introducing an Interface Design process to their development organization, or to anyone who needs to develop an effective Web site.
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