Rating:  Summary: BOOOO HISSSS.......... Come on, developers deserve better. Review: A whole chapter on JTables and not mentioning much about the tables. There is more focus on BigDecimal and Doubles than on how a table works.Why don't you write this chapter again and talk about. 1. How a Table works. 2. What a TableModel is and how it Works. 3. What is a renderer and why would i need on. 4. Don't WORRY ABOUT CURRENCY, Write about tables. Also, if you want to make a practical example. DON'T USE: Object[][] as the basis for your table without explaining which array is thr row ant which is the column. Build a custom object like one that might be used in the REAL WORLD and write about that. class CostElement { short id; String name; int Price; } now define a table full of CostElement[] objects. Now THAT, would be practical. This book does not adequatley address the relevant topics to make it meaningful. think I'm going to return my book. It is of no use to me. Terry
Rating:  Summary: BOOOO HISSSS.......... Come on, developers deserve better. Review: A whole chapter on JTables and not mentioning much about the tables. There is more focus on BigDecimal and Doubles than on how a table works. Why don't you write this chapter again and talk about. 1. How a Table works. 2. What a TableModel is and how it Works. 3. What is a renderer and why would i need on. 4. Don't WORRY ABOUT CURRENCY, Write about tables. Also, if you want to make a practical example. DON'T USE: Object[][] as the basis for your table without explaining which array is thr row ant which is the column. Build a custom object like one that might be used in the REAL WORLD and write about that. class CostElement { short id; String name; int Price; } now define a table full of CostElement[] objects. Now THAT, would be practical. This book does not adequatley address the relevant topics to make it meaningful. think I'm going to return my book. It is of no use to me. Terry
Rating:  Summary: A one of a kind on advanced Swing features Review: Aimed at the advanced Swing developer, this book clearly explains advanced topics on the most complicated classes. I have used this book to create tables that I would not have been able to create without this book. If you are a Swing developer looking for advanced information on text components, the HTML package, table rendering and editing, drag and drop or the undo package, buy this book.
Rating:  Summary: Didn't have the information I was looking for. Review: I bought this book because I was looking for advice on using the various layout managers, but this book was pretty skimpy when it came to providing real-world examples of these tools. Another time I needed to refer to this book, I found a syntax error which kept me scratching my head for fifteen minutes as I tried to figure out what my error was.
Rating:  Summary: Academic Blathering Review: I bought this book looking for a good Swing reference and tutorial (my previous experience with Swing has been taking the free short course on-line from SUN). I like a book to introduce concepts, and then explain them with examples in the most clear and concise manner possible. Instead, what I found in this book was a bunch of long, rambling discussions, similar to many of the lectures I received in college. If you want to learn Java Swing, this book is definitely not for you!
Rating:  Summary: No time for experimenting ? This is your book Review: I like the 'Core...' books and really appreciate their format. This one is no exception. The chapters are as with the 'Core Java 2' books very clear and to the point. I wanted to know about menus, it got me where I wanted to go in 10 minutes, same with custom dialogs. Sofar I read about 80% of the book in random order. I just read those chapters on the subject I need more info on. No need to read previous chapters, no need to read following chapters either. If you're like me, and don't have enough time to do all that you want to. You definitely need this book.
Rating:  Summary: Best Java GUI book I've read to date. Review: I've used many different java books, and this is, IMO, one of the best. I would consider this a MUST book for any serious java GUI programmer.
Rating:  Summary: It says 'Advanced' Review: If you are a newby Swing programmer, get OReilly's Java Swing book for all the gory low level details. When you are done with that, jump into this book for 'advanced' information on Swing for doing real applications. The undo chapter alone is outstanding, providing the best explaination of any book I've looked at...
Rating:  Summary: It says 'Advanced' Review: If you are a newby Swing programmer, get OReilly's Java Swing book for all the gory low level details. When you are done with that, jump into this book for 'advanced' information on Swing for doing real applications. The undo chapter alone is outstanding, providing the best explaination of any book I've looked at...
Rating:  Summary: Please Read the Whole Title Review: Several recent reviews of this book seem to be written with a misunderstanding of its scope. As its title says, this book is about advanced Swing programming - it is not intended as an introductory book. The reviewer who complains about there not being a description of how a table works or which is the row and which is the column when building a TableModel form an Object[][] is perfectly correct to say that it is not covered here - in fact, all of that is completely covered in Core JFC, which *IS* an introductory text. Returning the book might well be appropriate in this case - but only because this is not the book that he should have ordered in the first place.
|