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Rating:  Summary: Second-worst strategy guide I've ever read! Review: I'd give it first-worst but frankly it does not deserve first-anything. It IS essential, if only because the manual is so deficient, but that's the best I can say. I've spent almost as much time searching through the guide as I have playing the game. Surely Prima can do better than this.
Rating:  Summary: Second-worst strategy guide I've ever read! Review: I'd give it first-worst but frankly it does not deserve first-anything. It IS essential, if only because the manual is so deficient, but that's the best I can say. I've spent almost as much time searching through the guide as I have playing the game. Surely Prima can do better than this.
Rating:  Summary: I want my money back! Review: One word comes to mind--disgust! This book was poorly written and organized. The maps are microscopic and the walk-throughs are so simplistic as to be condescending. Aren't walk-throughs supposed to be just that--walk throughs? (If it looks like a teleporter, and smells like a teleporter, then it probably is!) The obvioius does not need to be spelled out for me! Not to mention what little information that _is_ included is incorrect! The author obviously is not a gamer, nor has he played this game. There are no charts to quickly guide you to your destination, nothing to cross reference and the maps are utterly worthless. They should have stuck to the M&M 6 format! Don't bother buying the book--just get what you need online.
Rating:  Summary: badly organized, incomplete Review: The back says "In-depth walkthroughs of every quest", but a quick examination reveals that they don't even include information on where to find a couple of the class promotion quests, which are very important. Also, they've organized everything around the regions instead of around the quests, which makes it difficult to find the info you want without accidentally seeing stuff about quests that happen in the same region, but much later in the game. It's an OK book, and does cover the things that are likely to have you stuck, but the MM6 book was superior in many ways.
Rating:  Summary: Not up to Might&Magic VI standards Review: The Maps are to small and poorly organized
Rating:  Summary: Very disappointing Review: This book spends a lot of pages on non-important data, as introduction of every monster and weapon and numerous useful or useless items. However, the most important part, the DETAIL MAP OF EVERY REGION and CAREFULLY ORGANIZED WALKTHROUGH are very, very disappointing. Especially the survey map of every region, it's so slipshod! It uses only one hint to indicate a lot of regions and many houses, so a player get nothing and he MUST continuously play his trial-and-error game to find a special house. The survey maps are so small that you recognize almost nothing. Besides, how can a player use fast key? how to learn magic more fastly? How does a player know this item will be useful, or totally useless so he can sell it out immediately? These are the most crucial points a player wants to know in a RPG game. And although you can find the answer in this book ,but it takes a long time to find where these informations are! . I am for a long time a M&M fan, but I must say that I feel very disappointed at this book.
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