Home :: Books :: Computers & Internet  

Arts & Photography
Audio CDs
Audiocassettes
Biographies & Memoirs
Business & Investing
Children's Books
Christianity
Comics & Graphic Novels
Computers & Internet

Cooking, Food & Wine
Entertainment
Gay & Lesbian
Health, Mind & Body
History
Home & Garden
Horror
Literature & Fiction
Mystery & Thrillers
Nonfiction
Outdoors & Nature
Parenting & Families
Professional & Technical
Reference
Religion & Spirituality
Romance
Science
Science Fiction & Fantasy
Sports
Teens
Travel
Women's Fiction
Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

List Price: $34.95
Your Price:
Product Info Reviews

<< 1 >>

Rating: 5 stars
Summary: A Wonderful Starting Place
Review: Although some of the techniques in this book are outdated, it is one of the best books I have found that teaches the foundations of 3D computer graphics. Despite having newer references, such as The Zen of Graphics Programming, by Michael Abrash, I often find myself going back to this book to debug my applications and to develop new techniques for 3D graphics.

This book starts with the most basic methods for 3D graphics, and goes through step by step optimizations, ending with the code for a flight simulator. With the understanding of 3D graphics that this book provides, one can confidently tackle the more advanced 3D techniques used in Quake, Quake 2, and beyond.


<< 1 >>

© 2004, ReviewFocus or its affiliates