Description:
A well-written and humorous guide to a humorous game, Prima's book on Origin's Dungeon Keeper explains key strategies and secrets with a style and flair that befits this excellent--if somewhat twisted--game. Everything is well-organized and easy to read, with a brief introduction that explains what is covered in the book and where you can find it. A good tutorial section covers the basics of the interface, game features, and the first level of the game. After that you'll find a complete breakdown of the many creatures available to you as a prospective evildoer. Each monster's abilities are clearly described--even their résumés are provided. (These alone are worth the read!)The book also provides extensive information on spells, experience levels, and traps. Other topics, such as room types, research, and sacrifices, are thoroughly covered. Of course, you'll also get a complete level-by-level walk-through for the entire game. Wrapping up this excellent book is a series of interviews with legendary game designer Peter Molyneux and the rest of the Dungeon Keeper creative team. A strategy guide that is as entertaining as it is useful, this book is a must-have for fans of one of the best--and most overlooked--games of 1997. --Michael Ryan
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