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Rating:  Summary: Deceiving Title Review: Chapter Listing: Iconic History, Contemporary Icons, Pick and Choose, Internet Icons, Case Studies, DESIGNING ICONS, and Reference. Icon History actually is, let's look at WINDOW'S icon's since 3.1. If you have used a computer for a small bit of time, this chapter is unneccesary for you to read. Contemporary Icons: Today's Window's icons and some of Macs. We're talking folders and recycling bins. If you are interested in program icons, you will be sadly disappointed. The next three chapters are devoted to "look at this cool set of Bart Simpson icons you can download!". This is not for a designer. The 6th out of 7 chapters is where it actually gets into design. It is remotely useful, but lacks much depth. If you are interested in creating cool folder icons, this is for you. If you are interested in the vast array of other ways icons can be used electronically, DO NOT BUY THIS BOOK.
Rating:  Summary: A symbolic future Review: Icon design is important and very crucial in designing the universal world. Being able to communicate an idea and concept thru symbolism simplifies and optimizes life for the graphical reader. The key concept to the computer's GUI (Graphical User Interface) is the icon and what it represents. Our world is filled with icons and symbols and this book explores this world and logically presents you with the neccessary ideas and tools to help build, develop and design strong icons.
Rating:  Summary: last review... Review: nice job, authors publicist...amazing how canned your response was.
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