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Fantasy General: The Official Strategy Guide (Secrets of the Games Series.)

Fantasy General: The Official Strategy Guide (Secrets of the Games Series.)

List Price: $19.99
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Product Info Reviews

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Rating: 5 stars
Summary: Excellent guide for the best of the General Series
Review: Containing an excellent tutorial of the early missions, this guide takes the novice gently through to the truly tough later missions. Although maps and step-by-step walkthroughs are not provided for the later continents the book tells you what to expect. Treasure tables are *REALLY* nice and the places to find heroes are very useful as well. Excellent guide, a must-have if you love FG.

Rating: 1 stars
Summary: Best game book, great for first time R.P.G'ers
Review: I hated it. it was a bunch of BULL$H1T

Rating: 2 stars
Summary: Not bad if you've never seen a good game guide.
Review: This was the third game strategy book I got (after Master of Magic and Master of Orion II). I was seriously disappointed. In other Prima books there is a wealth of material about how the game resolves conflicts/battles, conducts it's turn, etc. Tables of data and statistics, which while sometimes dry, were often useful and insightful. In this one there was a "walk-through" (and a few tables) with little material about what was happening behind the scenes and what strategies there were to deal with it. It was almost like an Adventure or RPG guide rather than a strategy guide. Very disappointing especially given some of the other (very good) work Terry Coleman has done.

Rating: 2 stars
Summary: Not bad if you've never seen a good game guide.
Review: This was the third game strategy book I got (after Master of Magic and Master of Orion II). I was seriously disappointed. In other Prima books there is a wealth of material about how the game resolves conflicts/battles, conducts it's turn, etc. Tables of data and statistics, which while sometimes dry, were often useful and insightful. In this one there was a "walk-through" (and a few tables) with little material about what was happening behind the scenes and what strategies there were to deal with it. It was almost like an Adventure or RPG guide rather than a strategy guide. Very disappointing especially given some of the other (very good) work Terry Coleman has done.


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