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Rating:  Summary: Reasonably good, could have been better Review: As gaming guide for bellaonline.com, I spend a good portion of my time testing games and reading the strategy guides to see if I missed anything. I *love* Red Alert as a game, but this book doesn't quite do justice to it. The maps they give you are pretty hideous, and the descriptions they give of the solutions to missions are often extremely vague. I realize it's hard to do a walkthrough for a game like this, but there are usually methods that work very well for a mission, and they simply don't give you those details. The first 60 pages are wasted on troop reviews! I like their tip system, and feel they were on the right track ... they just didn't quite get there.
Rating:  Summary: Build lots of tanks Review: Did you read the title to this review? Good, now you don't need to buy the official RA strategy guide - that's all the good advice it offers, other than absurdly obvious things like "Don't kill the friendly medic" and "Avoid the flame turrets".If the whole guide was full of examples like those two, it might be worth buying for amusement factor. But no. Those 240 pages aren't just awful, they're uncreatively awful. The mission walkthroughs give you no specific strategies and are indistinguishable except for the maps. This book also has pep talk. "Give 'em hell, commander comrade comrade commander." This is a STRATEGY GUIDE for crying out loud! I don't want to hear about how we need to give 110% and there's no I in Team. But then, since there isn't much offered in the way of good tactics, maybe this guide could be seen as a self help book rather than a guide. The list of units and structures was copied from the instruction manual, unchanged except for: -the addition of unit stats that would be useful except they're incomplete -the insertion of the phrase "eh, comrade?" in key places -larger font and spacing Okay, the maps. The maps aren't bad (I don't see why people want them in color; it would be pretty, sure, but would make the book cost three times as much and wouldn't help any). I liked the maps because I got to see what was going on in all those areas you aren't able to explore (aha! so there was a bunch of snow there!) and because I got to see the computer's starting forces (not that that's useful, I just liked to see them). They also had some use in forming my own strategies. This is the worst strategy guide I ever read. The best strategy guide I ever read, somewhat ironically, is the unofficial RA guide, superior to this one in every respect except for the maps.
Rating:  Summary: WAS SHAKEN TANYA BABY? Review: I'M JUST A GUY NAMED STEWIE I LOVE TO SING FOR EXAMPLE:MEOW!MEOW!MEOW!MEOW!MEOW!MEOW!MEOW!MEOW! MEOW!MEOW!AND ANOTHER EXAMPLEIS:LA!LA!LA!LA!LA!LA!LA!LA!LA!
Rating:  Summary: WAS SHAKEN TANYA BABY? Review: The ONLY problem with this book is the maps arn't in color but I don't mind. This book has everything for the game. I beet the Solviet and got to level 13 on the Allieds (until it got stolen). It's the best book
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