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Command & Conquer: Red Alert Secrets & Solutions : The Unauthorized Edition (Secrets of the Games Series.)

Command & Conquer: Red Alert Secrets & Solutions : The Unauthorized Edition (Secrets of the Games Series.)

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Product Info Reviews

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Rating: 5 stars
Summary: Well written with excellent tactics
Review: The explanations of strategies in this guide are incredibly straightforward and concise. And the strategies themselves - unlike those in most other guides I've seen - are specific and always work. Take this paragraph from the 10th Soviet mission walkthrough:

"Your Spy Plane should become available in the meantime: Send it a short distance west of the visible water. You should expose the (Turret- and an AA Gun-guarded) Radar Dome complex. Send a Yak to hit the oil drums around the AA Gun, destroying it. Then hit the Turrets with MIGs. Impressive."

I'll say. Works so well it feels like the game designers planned it that way.

The previous review states the guide's major weaknesses- poor maps and limited multiplayer strategy coverage. The maps look like a child's scribbles with computer generated icons superimposed on them. However, they are useful in letting you know what areas are important for a particular mission, and what path you should follow in non-base "special" missions. Still, the guide probably would have been better with the maps left out.

As for the multiplayer advice, it is short but useful and to the point. A lot of it takes place in the chapters that deal with unit strategy.

Treat this guide as a RA walkthrough or encyclopedia. If you're obsessed about the game like I am, it's a great read.

Rating: 5 stars
Summary: Well written with excellent tactics
Review: The explanations of strategies in this guide are incredibly straightforward and concise. And the strategies themselves - unlike those in most other guides I've seen - are specific and always work. Take this paragraph from the 10th Soviet mission walkthrough:

"Your Spy Plane should become available in the meantime: Send it a short distance west of the visible water. You should expose the (Turret- and an AA Gun-guarded) Radar Dome complex. Send a Yak to hit the oil drums around the AA Gun, destroying it. Then hit the Turrets with MIGs. Impressive."

I'll say. Works so well it feels like the game designers planned it that way.

The previous review states the guide's major weaknesses- poor maps and limited multiplayer strategy coverage. The maps look like a child's scribbles with computer generated icons superimposed on them. However, they are useful in letting you know what areas are important for a particular mission, and what path you should follow in non-base "special" missions. Still, the guide probably would have been better with the maps left out.

As for the multiplayer advice, it is short but useful and to the point. A lot of it takes place in the chapters that deal with unit strategy.

Treat this guide as a RA walkthrough or encyclopedia. If you're obsessed about the game like I am, it's a great read.

Rating: 2 stars
Summary: Poor graphics and elementary strategy
Review: The maps are poorly drawn and hard to follow. It tells how tocomplete the missions, but lacks multiplayer tactics beyond thebasics.


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