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Legend of Dragoon-Greatest Hits: Prima's Official Strategy Guide

Legend of Dragoon-Greatest Hits: Prima's Official Strategy Guide

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Product Info Reviews

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Rating: 3 stars
Summary: wow this is kind of...bad
Review: Well, I decided since the guide tells me almost everything and that walkthrough was actually pretty easy to use this guide really coudln't be all that bad. I mean, they only left out a bunch of sidequests and the walkthrough didn't have all the star dust locations and enemy stats were wrong and all, but hey! That walkthrough was really really nice...even if they forgot the maps. Alright, enough of that! Let's face it! This is NOT the way to master "Legend of Dragoon". The guide misses A LOT of stuff that any essential RPG guide SHOULD have.

First off, I really liked that prologue and game basics section a lot. In fact that's probably what got this guide a three. If you're new to Legend of Dragoon and you for some reason can't understand all this stuff the instruction booklet is throwing at you (or you got it and there was no instruction booklet) this section goes in-depth on the games basic tutorials and such. They tell me everything about additions and such that this makes the guide pretty good at first glance. The character bios were nice and they had most of there weapons listed. Keyword: Most.

Yeah, that introduction was great until I got further into the guide. The sidequests are all on one page and they're in a chart! No in-depth on them and they don't give off a strategy for Magician Faust at all. Not stats either. The Stardusts list and the items list were pretty good though.

The guide really falls in the walkthorugh. Yeah, it's nice and easy to read but this is what the guide truly misses. The walkthorugh is obviously rushed (that or this guide is actually "unauthorized"). The walkthrough doesn't really point out all the items. There were several items I found that were not listed in the walkthorugh at all. All these items were off of the beaten path though and so I should think Prima went straight forward.

Their boss strategies actually aren't too bad. However, I hate that they constantly used Kongol and Albert all the time. My preference was different. I used Albert and Rose and the guide never gives off strategies to if you ever used Rose and while it didn't affect my strategy much at all (if it really actually did) it shows that they neglected characters and went straight for the gold.

Lastly, they wasted about three pages on a table chart for the Final Boss in which they used weak additions and did a lot of stupid stuff like wasting turns. They used weak additions like I said and again used Albert and Kongol making their Final Boss strategy useless in everyway possible.

Overall the guide was bad and unless you're stuck. But this is not the guide to get if you're looking to discover the games secrets.

The good
+Nice Introduction
+Easy to use walkthrough
+Boss strategies that could actually help somewhat

The Bad
-They only used Albert and Kongol. Not big but still what if I wanted to use say...Rose and Haschel for a certain part?
-The walkthrough isn't complete

-Final Boss strategies is a waste.

The guide is only 112 pages and it definitely could've been longer than that, I've seen FAQ's give off 200 pages of rock-solid information that this guide doesn't include which just goes to show just how much info this guide really is missing.


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