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The Complete Paladin's Handbook: Player's Handbook (Advanced Dungeons & Dragons 2nd Edition) |
List Price: $19.95
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Reviews |
Rating:  Summary: not bad, not bad at all Review: I have never been a fan of those poumpous self absorbed Knights, I prefer a character along the lines of a chaotic good alignment, but I do have respect for those that play them, and even more respect for those that play them well, It is an incredibly hard character to play(much like a true druid) and I have only come across 1 player in my ten years of DMing and playing as a character that could pull it off, for those of you out there that are sucessfull with your Palidins, congrats, it means you know how to play pretty well and you have my respects.
Rating:  Summary: A Vital Guide for Paladins Review: It goes without saying that the Paladin is the most difficult character to roleplay. The Paladin's strict ethos, and the punishments that enforce it, force the Paladin down a narrow path. However, it is hard to know exactly what each of the tenets are sometimes. The guide provides clear guidance to help the Paladin player to play this character. Also, the Paladin has some of the most powerful special powers in the game. Each of these is explained and expande upon. There is good advice for roleplaying a Paladin, the attitude that a Paladin is supposed to have, and also many useful kits. All in all, a superb guide for Paladins and those who love them.
Rating:  Summary: More Knights in Shining Armor? Review: Overall I thought that this was a good product, but I feel that the title was wrong. It should have read "The Complete Cavalier's Handbook". The thing that made the previous handbooks, especially the fighter's, so good, was the new character concepts and expansions of different ideas. The Paladin's handbook on the otherhand just featured new ways to build characters in platemail on horseback (the only exceptions to that wound up with crippled combat skills). Still, for those wishing to play the noble knight archetype this is an invaluable resource.
Rating:  Summary: More Knights in Shining Armor? Review: Overall I thought that this was a good product, but I feel that the title was wrong. It should have read "The Complete Cavalier's Handbook". The thing that made the previous handbooks, especially the fighter's, so good, was the new character concepts and expansions of different ideas. The Paladin's handbook on the otherhand just featured new ways to build characters in platemail on horseback (the only exceptions to that wound up with crippled combat skills). Still, for those wishing to play the noble knight archetype this is an invaluable resource.
Rating:  Summary: not bad, not bad at all Review: The Complete Paladin's Handbook is pakced with new information and backround for a character class that historically has lacked good informational resources. Many pages are devoted to describing the Paladin's lifestyle and society, all of which is interesting to include in a campaign. The several character classes are all very interesting as well. Finally, a great deal of this book describes the Paladin's special abilites which are only briefly touched in the Player's Manual. Some of the information is a bit scattered or incomplete, but 95% of the book is superbly written. Overall, this book is a fine reference for Paladin players, DMs, or anyone interested in playing a knight-like character.
Rating:  Summary: A great reference for all Paladins!!! Review: The Complete Paladin's Handbook is pakced with new information and backround for a character class that historically has lacked good informational resources. Many pages are devoted to describing the Paladin's lifestyle and society, all of which is interesting to include in a campaign. The several character classes are all very interesting as well. Finally, a great deal of this book describes the Paladin's special abilites which are only briefly touched in the Player's Manual. Some of the information is a bit scattered or incomplete, but 95% of the book is superbly written. Overall, this book is a fine reference for Paladin players, DMs, or anyone interested in playing a knight-like character.
Rating:  Summary: Great book for Paladin PCs. Review: The PHBR (Player's Handbook Reference) series is one of the most highly-regarded, and yet much-maligned, series of supplements ever created. Each sourcebook takes one of the races or classes of the AD&D game, and adds to it huge amounts of new detail - new equipment, spells, kits (sub-classes), lore, new rules, etc. The problem is that the players love these so much that the DM often feels compelled to buy into the rest of the series - an expensive proposition! Fortunately, these works were "reprinted" in the excellent AD&D Core Rules CD-ROM. This one has details on the creation and development of Paladins, with chapters including: Paladin requirements, level advancement, armor, weapons, magic, special powers (including a full description of the Aura of Protection), honor, kits (with such great examples as the Divinate, Inquisitor, Skyrider, and Wyrmslayer), proficiencies, equipment, role-playing, faith and divinities, holy orders, and more! A great book.
Rating:  Summary: Brings the shining heroes of AD&D to the forefront Review: The PHBR (Player's Handbook Reference) series is one of the most highly-regarded, and yet much-maligned, series of supplements ever created. Each sourcebook takes one of the races or classes of the AD&D game, and adds to it huge amounts of new detail - new equipment, spells, kits (sub-classes), lore, new rules, etc. The problem is that the players love these so much that the DM often feels compelled to buy into the rest of the series - an expensive proposition! Fortunately, these works were "reprinted" in the excellent AD&D Core Rules CD-ROM. This one has details on the creation and development of Paladins, with chapters including: Paladin requirements, level advancement, armor, weapons, magic, special powers (including a full description of the Aura of Protection), honor, kits (with such great examples as the Divinate, Inquisitor, Skyrider, and Wyrmslayer), proficiencies, equipment, role-playing, faith and divinities, holy orders, and more! A great book.
Rating:  Summary: Great book for Paladin PCs. Review: This book covered almost every detail about being a paladin, even the roleplaying aspect of it. The book even gave recommendations on books to read and movies to see in order to correctly roleplay a paladin. The one thing I think it should have had was more paladin orders for players below 9th level. If I'm correct 9th level was the lowest level someone was elegible to join an Order. An order for 6th level paladins may have been created to get the ball rolling on Order advancement.
Rating:  Summary: A great resource for paladins! Review: This book gives great information on the holiest of warriors, the paladin. It goes into great detail on the role-playing aspects of paladins, as well as explaining their powerful abilities. If you play AD&D, this book is for you.
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