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Rating:  Summary: Deadly adventures in a world of endless frost Review: The most mysterious, dangerous, and forbidding land in the Realms comes to vivid life in this menacing sourcebook - here you'll find rules for blizzards, snowblindness, frost mirages, seas of ice, a huge poster map of the arctic wastelands, an amazing overview of a lost Esquimeaux culture, and several years' worth of fell secrets, white dragons, remorhaz, and worse... this is one of my all-time favorite settings for play, although I can't imagine sending characters of lower than 10th level there. Recommended!
Rating:  Summary: Deadly adventures in a world of endless frost Review: The most mysterious, dangerous, and forbidding land in the Realms comes to vivid life in this menacing sourcebook - here you'll find rules for blizzards, snowblindness, frost mirages, seas of ice, a huge poster map of the arctic wastelands, an amazing overview of a lost Esquimeaux culture, and several years' worth of fell secrets, white dragons, remorhaz, and worse... this is one of my all-time favorite settings for play, although I can't imagine sending characters of lower than 10th level there. Recommended!
Rating:  Summary: Everything you need Review: This AD&D (2nd edition) book is an in-depth examination of the Great Glacier, the frozen far north of the Forgotten Realms. It contains rules for surviving in the frozen north, a complete set of information on the Ulutiuns (an Inuit-like people), flora and fauna (including four new monsters), and unique people and places. Part Seven is a loosely outlined introductory adventure, which is very nice. The crowning glory of this accessory is a full-color, 31'x21' map of the Great Glacier.This accessory is surprisingly complete. It has everything you would need for running a far north or Ice Age campaign on any world. Though it may not be "historically" accurate for the Inuit of Earth, it isn't intended to be. Instead, it is an excellent set of rules for either the Great Glacier, or any other cold climate you might have. I recommend this work highly!
Rating:  Summary: Everything you need Review: This AD&D (2nd edition) book is an in-depth examination of the Great Glacier, the frozen far north of the Forgotten Realms. It contains rules for surviving in the frozen north, a complete set of information on the Ulutiuns (an Inuit-like people), flora and fauna (including four new monsters), and unique people and places. Part Seven is a loosely outlined introductory adventure, which is very nice. The crowning glory of this accessory is a full-color, 31'x21' map of the Great Glacier. This accessory is surprisingly complete. It has everything you would need for running a far north or Ice Age campaign on any world. Though it may not be "historically" accurate for the Inuit of Earth, it isn't intended to be. Instead, it is an excellent set of rules for either the Great Glacier, or any other cold climate you might have. I recommend this work highly!
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