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Over the Edge: The Role Playing Game of Surreal Danger

Over the Edge: The Role Playing Game of Surreal Danger

List Price: $25.00
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Product Info Reviews

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Rating: 5 stars
Summary: Unleash Yourself
Review: Freedom... That's what I'm talking about.

I started playing Over the Edge with its first edition. My game group and I were tired of character classes, of prefab dungeon crawls and the typical nonsense associated with the roleplaying hobby. About that time, we were also getting heavily into Philip K. Dick (We Can Remember it for you Wholesale), David Lynch (Eraserhead), William S. Burroughs (Naked Lunch) and David Cronenberg (Videodrome). We wanted a game to reflect these diverse interests; we wanted something New and Different.

We played Over the Edge. At the time, the adventure was a terribly bizzare Lynch meets Clive Barker by way of Jacob's Ladder affair.

Each time I have played this game, it has been different -- mood and style. If you can imagine it, you can do it. The setting is fantastically interesting (welcome to Interzone, for all you Burroughs fans), the mechanics are a dream of streamlined, and there are no predetermined character races, classes, whatever. If you can imagine it, you can do it.

To this day, I run OTE -- now adapted into an email game, since my group has scattered across the continent.

In short, if you need charts to have fun. If you need someone else to set limits on your creativity (be it modules or character generation guidelines) then move along. There's a game called Rolemaster with your name on it.

If you want absolute freedom and unrestrained creativity in your gaming session, this is the game for you.

For me, OTE remains the standard by which all other game systems are judged.

Rating: 5 stars
Summary: Unleash Yourself
Review: Freedom... That's what I'm talking about.

I started playing Over the Edge with its first edition. My game group and I were tired of character classes, of prefab dungeon crawls and the typical nonsense associated with the roleplaying hobby. About that time, we were also getting heavily into Philip K. Dick (We Can Remember it for you Wholesale), David Lynch (Eraserhead), William S. Burroughs (Naked Lunch) and David Cronenberg (Videodrome). We wanted a game to reflect these diverse interests; we wanted something New and Different.

We played Over the Edge. At the time, the adventure was a terribly bizzare Lynch meets Clive Barker by way of Jacob's Ladder affair.

Each time I have played this game, it has been different -- mood and style. If you can imagine it, you can do it. The setting is fantastically interesting (welcome to Interzone, for all you Burroughs fans), the mechanics are a dream of streamlined, and there are no predetermined character races, classes, whatever. If you can imagine it, you can do it.

To this day, I run OTE -- now adapted into an email game, since my group has scattered across the continent.

In short, if you need charts to have fun. If you need someone else to set limits on your creativity (be it modules or character generation guidelines) then move along. There's a game called Rolemaster with your name on it.

If you want absolute freedom and unrestrained creativity in your gaming session, this is the game for you.

For me, OTE remains the standard by which all other game systems are judged.

Rating: 4 stars
Summary: Simple rules, inspiring mood... what more to ask?
Review: This game has achieved something of a cult status, and quite rightfully so. First of all, the rules system is a beauty - very simple, elegant, and innovative. Second, the laid-back, surreal mood is achieved superbly - strange conspiracies, inexplicable events, other dimensions - whatever suits your fancy. At the same time, I have to admit, that I was more impressed with the mood rather than the actual setting - an English-speaking island in the middle of the Mediterranean just somehow didn't sound plausible(!) enough. But then again, I'm European.

Rating: 4 stars
Summary: Playground of desire
Review: This is one of the great role - playing games: what else could one expect from johnathan tweet? (you know, the fellow who did 3D&D). Its choice of setting - a corrupt island - state in the mediterrainian is inspired: the various shady expatriates who gather in such places can create all kinds of strange trouble. Especially when some of them come from lost civilizations and other worlds.
This is NOT an illuminati conspiracy - theory spoof: the setting has strong internal consistency, and is derived from a more specific area of litterature than one would think from its open - ended nature: where beatnik and science fiction meet, giving birth to authors such as William Burroughs or Philip K. Dick. It has the kind of mythology suited to spies, drug addicts, the perverted, and space ghosts.
Oh, and the system actually tells you to make whatever character you like. Dont worry though, it still uses hit points.


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