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Civilization 3: Conquests Expansion Pack

Civilization 3: Conquests Expansion Pack

List Price: $19.99
Your Price: $15.99
Product Info Reviews

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Rating: 5 stars
Summary: Where are the Hebrews?
Review: I'm looking forward to purchasing this product, as I am a big Civ3 fan, but without even buying yet, I already have a criticism:

WHERE ARE THE HEBREWS? Where is a civ that represents the Hebrews/Israelites/Israelis?

8 new civilizations on PTW & 7 more on this expansion pack. 6 out of the 15 new civs from the expansion packs are from the Middle East/N.Africa (Arabs, Ottomans, Carthinagens, Sumerians, Hittites & Byzantines). At least 3 of the classic civs (Egyptians, Babylonians, Perisans) are also middle eastern civs. That's NINE civs from the Middle East and no civ for the Hebrews?!?! C'mon Sid.

The Hebrews/Israelis the one civ I've looked forward to Sid Meier adding to the game. Yet, again I am disappointed. Perhaps they can provide it in a patch or something. What's a Jewish civ3 fan to do? I guess I'll have to buy it anyways.

Rating: 5 stars
Summary: Gives new life to the old formula
Review: Buy Conquests if you've played Civ3 to death (can such a thing happen???) and are looking for a new twist -- namely, professionally-made scenario packs that evoke major eras of history.

I'm a Civ3 addict, but sometimes the "Epic" game goes on way too long. Conquests offers 10 scenarios that focus the game on specific objectives / limits that let you sit down and finish a game in "only" a couple of hours. This solves a major problem for me -- once I pause an epic game (you know, when you need to sleep, go to work, whatever), I sometimes can't get back into it.

The scenarios each offer custom units, techs, rules, and even music to set the right mood. For example, the Mesoamerican conquest (Incas vs. Mayans vs. Aztecs) encourages warfare by rewarding players with culture points for enslaving and sacrificing the enemy; treats jungle terrain as grasslands for production purposes; allows you to build cities on mountains; and features its own, vaguely Andaean/tribal, music track. I've found the first conquest, where you must build the Seven Wonders, most fun because it's the smallest, and I like shorter (less tedious) games.

If you're looking for exciting expansions on the original or PTW game, let your budget tell you whether it's worth $20 to get a handful of new civ's and Great Wonders. But if you're looking to breathe new life into the game, definitely get this.

(This hardly bears repeating, but the new scenarios also make great templates/inspiration for the beefed-up scenario editor, for all you modders).

Rating: 4 stars
Summary: Solid with a few minor flaws
Review: I will start off by saying this is a solid expansion pack. Is it worth the money? I say, "maybe." It is definitely worth it if you don't already have PTW. Otherwise, I'd knock off 10 dollars. But anyway, on to the review!

The additions to this game are very nice indeed. The new civilizations are well balanced and very well thought out. They have their strengths and weaknesses of course. Two new civilization bonuses are now here: seafaring and agricultural. In my opinion, these SOUND weak on the surface, but they are very useful underneath; they are self-explanatory as well; one helps your ships and gives you extra commerce in the water, and the other lets you produce more food.

There are a few new units in the main game, the greatest addition being the TOW infantry in the Modern Age, with an attack of 12 and defense of 14. The best thing about them? This unit is in the Warrior-upgrade line; meaning, your swoardmen/med. Infantry/guerillas can be upgraded to units that humble the 16.8.2 Tank. (Note: they have a bonus against armored units, but Modern Armor still outclass them when the MA attacks).

I have a few complaints: The AI still cheats. Those who play the game know what I'm talking about. Also, new wonders (and a few other ones), and new city improvements do not show up when you take a bird's eye view of an individual city. The maximum allotted time to research techs has been increased from 34 to 50! That's insane. There's nothing worse than researching a tech in the first age and waiting now sometimes 50 turns. Spearmen are still too powerful. I can't explain this, but Civ III vets will agree: I have never seen a unit with such a lousy defense rating destroy so many good offensive units as the damn Spearman. I swear I've had more Tanks destroyed by spearmen than infantry. I understand the paper/rock/scissors for determining who wins each "round," but you'd think Firaxes would include modifiers for units that are, say, 2 complete ages ahead of the other.

But the main complaint I have is the lack of information regarding the new units, buildings, wonders, resources, etc. I was really excited to hear there were about 10 new resources to trade. Unfortunately, these are limited to the scenarios and are even very difficult to add into your own scenarios. In scenarios, whether a pre-created one or one you create, you no longer can build your palace, and the bird's eye view is completely gone. These are oversights that are annoying at most, but still...

Overall, this is a great game. Hopefully they will have a patch soon that will address some of the minor annoying things that can get in the way of an overall enjoyable playing experience.

Rating: 5 stars
Summary: If only for the new senarios, GET THIS ONE!!!
Review: I like all of the new features of conquests, but the best one is the new senarios that come with the game. Not only does this put you in some exceptionally challenging situations (IE Fall of Rome, ouch), but also the senarios have tailor made tech trees that fit in with the theme for the senario. Add in special senario only wonders, improvements and units, and this expansion will start sucking away you life like a really good computer game should. If you liked the original CIV III, then you will not be disappointed with this expansion.

Rating: 5 stars
Summary: Noo! Do not buy it!!!!
Review: Please save yourself and your marriage....
I bought it, installed it, started playing it and now I have no life....:(

Rating: 5 stars
Summary: New Improvements for Grand Old Game
Review: CIV3 Conquests is the second expansion pack for the original Civ3 game, and the improvements are welcome. In addition to some intriguing new scenarios (not yet tried by this reviewer) Sid and the gang have tweaked the game play, and added new civilizations, bringing the total up to 31. Two new civilization characteristics have been added, agricultural and seafaring (note that the English from the original game are now seafaring), and several new resources have put in appearance in the main game: I have noted the presence of bananas and tobacco. And as if those endless jungles are not sufficiently maddening, players now have marshlands and volcanos to deal with.

There are two new, even harder game levels for the maschoists. And there are several new wonders. The tech tree has been made more logical, too. Now you can't trade maps until you research navigation, and to trade communications you have to have the printing press (also logical). Best of all, perhaps, watercraft appear early in the game with the curragh. Although you can't load units into these, they can still map out a lot of territory for you before you can build galleys (which these upgrade to). Maybe now you'll not be so quick to throw up your hands when you discover your civ. is alone on an island and reroll.

Early wonders, which expire before ye hardly knew them now play a part later in the game too, as they become tourist attractions.

There are two new governments, feudalism and fascism, when turn up at appropriate places on the tech tree, and you'll probably want to experiment playing some of the new civs--especially if, like so many people, you decided to skip the "Play the World" expansion pack. All of its civs are included here, as are the improvements introduced in that expansion pack, among them the ability to move all units in a stack with one mouseclick.

Enjoy!

Rating: 5 stars
Summary: Missing Bonus Disk
Review: Did anybody receive the promised Bonus Disc? It seems Amazon is denying its existence and Atari says that Amazon should have it. The link on the Civ III site is gone and it isn't in the google cache.

Rating: 5 stars
Summary: Very fun expansion
Review: This is a nicely done expansion pack. I found Conquests challenged me to play in all new ways. It also adds a lot to the original Civ3 if you don't even want to play the conquests. Lots of great Civilizations and units. I have to thank Sid, because this is a great game without added gameplay and they just keep making it more fun and giving me more stuff to do.

Rating: 5 stars
Summary: more for a already great game
Review: I have been a big fan of civ 3 ever since i got it and i have been hoping for great expansions for the single player mode and this looks like it. unlike play the world this has more stuff added for single player. i would preorder it because on civ 3 .com it says if you preorder it here you get a bonus disc although amazon doesn't say anything about it.

Rating: 5 stars
Summary: Awesome!
Review: I've been a Civ gamer since as long as I can remember. I have every Civ game made so ive got quite a bit of experience. This game is great. I heartily recommend It to anyone who likes strategy games. Im going to preorder this soon(I havent already) But I know that It will better than any Civ to date.


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