| Description:
 
 American McGee is best known for his work on shooters like Quake  III, but he split off from id Software recently and his first effort is  Alice, a twisted romp through his own version of Lewis Carroll's  Wonderland. The trick is that Alice, now older, is the lone survivor of a  house  fire that kills her family. She's stuck in an asylum and must regain her own  sanity by returning to the madcap Wonderland she visited as a child. She's a  darker person now, and, perhaps consequently, Wonderland is correspondingly  dark.
   The Queen of Hearts cruelly rules the land, the White Rabbit is tattered, the  Cheshire Cat sports a pirate earring and a mangy, emaciated look, and the Mad  Hatter is even madder than before. Alice, armed with her characteristic  politeness, athletic ability, and a large knife, must venture through this  dark  Wonderland righting wrongs while thwarting the Queen and her army of  playing-card guards.    The game itself uses an over-the-shoulder perspective and has Alice running,  jumping, and swinging from ropes like a younger and primmer Lara Croft.  Controls  are easy to use and aside from difficult jumping puzzles and an odd problem  where Alice slides on surfaces, the game is easy to play. Wonderland here is  dark, like a Tim Burton film, but still easily recognizable to fans of the  classic novel. If anything the game is woefully linear--there's only one path  and therefore no need to replay the game after you've finished it. The result  is  a game that feels more constrained and conservative than its source material  should have allowed, but the atmosphere makes for an exciting action-adventure  nonetheless. Mature subject matter is strewn throughout, so always remember  that  this isn't an E-ticket Disney ride. --Bob Andrews    Pros:   Cons:Gorgeous, wicked graphics Excellent use of Carroll's famous characters   High system requirements Very linear   |