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Traitor's Gate

Traitor's Gate

List Price:
Your Price: $19.99
Product Info Reviews

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Rating: 5 stars
Summary: Best Adventure Game I've Ever Played
Review: Being a major fan of Dreamcatcher, I was very excited when Daydream and Dreamcatcher released this game. This is the first Daydream game I've played and am VERY imppressed. MINIMUM SYSTEM REQUIRMENTS Pentium 100 MHz (166 recommended) 32Mb RAM (64 recommended) 100Mb free hard disk space 8x CD-ROM drive SVGA monitor (16-bit color at 640x480)

Before We go on, I must say that if you want to see the cutscene properly and the game to run faster, you MUST have 64Mb RAM. I learned that the hard way.

GAMEPLAY: The gameplay is very realistic. You can tampering with a lockpick when out from nowhere (that's what it seems like anyway), appears a guard, rifle loaded. You have to always be on the alert, observing the smallest detail, making fast but smart decisions. It can be tedious in a fun sort of of way. The only frustrating part is mapping the sewers. But it's not cheating THAT much if you print off an already made map from the internet!

GRAPHICS: It's hard to decide whether gameplay of graphics are better. The Graphics are as good as (if not better than) MYST's. The only difference is that in TRAITOR'S GATE you can freely look around you using the mouse or keyboard, whereas MYST's form of looking around is click...click...click. Just to make my point clear, the graphics are GREAT.

MULTIPLAYER: This is an adventure game and no advenuture game that I know of has multiplayer.

I can't believe that this game would get a one star rating...

Rating: 3 stars
Summary: Fun, but not spectacular
Review: Five stars would be too much for this game. Sure, if you like walking through dark sewers and corridors, this is your game, but overall I found the surroundings quite dull. Nothing like the dreamy landscapes like Myst, or even the eerie cityscapes in The Longest Journey. Not the haunting atmosphere of Journeyman, just corridors, chambers en sewers. As a secret agent you must replace the crown jewels in the Tower of London, and, well, the tower is a castle with lots of corridors, as it seems. Gameplay is very straightforward and easy. Definitely print yourself a map of the sewersystem, to save yourself endless wandering around - not funny at all. Don't consider this cheating, because this is just a not well thought-out part of the game. So overall, this is not the worst game in this genre, it's funny for couple of days, but definitely not in the same category as Myst, Journeyman, Fandango or some of the other highflyers. So, if you can get it at a cutprice, buy it. If not, don't get your expectations to high up.

Rating: 1 stars
Summary: Isn't the game you may think it is
Review: I thought games like this died out several years ago. Maybe if this were an average game letting you move around freely, it would be good, but it's not. With all the technology put into games now-a-days, this kind of game is just boring. It's like "Myst" or, if you've even heard of it, "Congo". You have to click the mouse to move. It was the same with the "X-Files" game, but I actually enjoyed that because you were investigating, not dodging guards and avoiding alarms. If you make one mistake, that's it, you're done. You can't run or hide, you just stand there and get captured. Save you $20.00

Rating: 3 stars
Summary: Great for tourists, not gamers
Review: I wanted to like Traitor's Gate. Really. After all, it offers a brilliant recreation of the Tower Of London, with photorealistic graphics that provide a downright eerie atmosphere. And it is great for anyone who's ever wanted to explore the parts of the tower that are normally shut off to the public (or anyone who can't fly off to London at any given time.) But as a game, it just falls flat. There's precious little character interaction (aside from the occasional guard you'll have to shoot), and the slow, prerendered 3D movement from node to node will grate on your nerves after about fifteen minutes. On the plus side, the puzzles are well integrated (but a little too tough at times), and the gameplay is nonlinear, which is a rare treat for anyone who's ever played a first person graphic adventure. I enjoyed Cyberflix's "Titanic: Adventure Out Of Time," and I hoped this would offer a similar, historically accurate thrill. It had all the potentional, but just fell short.

Rating: 4 stars
Summary: spy stratigy
Review: If you a spy stradigy game fan this game is right for u of course you might have to get some pacthes here and there but ather wise its great.

Rating: 2 stars
Summary: Turned my Mouse into a Traitor
Review: My biggest complaint about this game is the totally abysmal mouse movement. I found myself wanting to throw it at the screen, so lousy is the navigation. This game is the winner of the worst navigation plan ever conceived. I give it the Golden Blind Mice Award, only given to games that cannot figure out how to illustrate to the player any visual clues to where they are supposed to go without a cane. Even with one, you will be "tapping" your mouse so frequently without any results that you might as well put on tap shoes and dance across the keyboard waiting for something to happen. The PDA console takes up too much of the screen, the inventory methods are sloppy. This is an awful game.

Rating: 5 stars
Summary: Very sweet game!
Review: Not sure why some of these reviews that were written didn't like the game. OK, it was a very challenging game, so maybe they couldn't figure it out. The box says (and many reviews I had read before purchasing) that this is the most realistic game out there. And they were pretty close. The graphics were splendid and the gameplay was extraordinary. You are Raven. A secret agent sent in to get the Crown Jewels and replace them with fakes. You have many gadgets at your disposal and several, several rooms to explore and each room is done in high detail as you have the ability to look around you a full 360 degrees. You will encounter some guards and you will either work your way around them or take them out with your "sleeping" darts. Either way, this game will pull you in and make you really think about what to do next. You will probably die many times and will have to try this and try that, but stick with it. You will eventually figure it out and reach Traitor's Gate.

Rating: 1 stars
Summary: If there were negative stars, I would put -5
Review: Ok to sum this game up for you. It sucked. The only cool aspect was the gadets, that were still a bit tricky to use. The box is very miss leading. It makes it sound all super terrific, and it sucks. I though it might be worth a shot, and i was right, it was, it was worth a few shots from a gun, blowing it to peices. the game was not worth the ... bucks and should have been more in the "will pay you to play this game" type of range. The views were horrible. The graphings werent anything to brag about either. No go, sorry. I dont think I have ever been so dissapointed in a game. I would rate it down there with Twinsen's Odyssey.

Rating: 5 stars
Summary: Perfectly Executed Adventure Game
Review: Perhaps the best aspect of this game is its visuals - an expansive and detailed visualisation of the Tower of London, right down to the souvenirs on sale in the gift shop. I've never been to the real Tower and so can't vouch for its accuracy, but the game certainly provides a realistic graphical environment. Most of the locations you can visit are not essential for completion of the game, but add to colour. There are secret passages and rambling corridors galore.

The game is also far from straightforward. Some may see this as a plus, others a minus. Your mission is to steal - well, actually 'borrow' - three of the Crown Jewels, and replace them with fakes fitted with tracking devices so that another operative cannot steal them. There is a time limit, so you have to make your moves count (keep saving your game, and replay key scenes if necessary). You start with a small inventory but quickly pick up a large number of items - both tools of the trade, and various keys and items lying around the Tower. This can sometimes lead to long sessions trying many different inventory items to see which one works.

From soon after the start you can visit most places in the Tower. This can be irritating as the Tower is filled with information (literally dozens of tourist information boards, books, paintings, items etc) and a couple of these contain vital information for completing the game - but which ones? It's a laborious process to photograph and read all the information boards in the hope that you will strike it lucky. Similarly, despite you having some interesting equipment (such as a grappling hook and ropelift) there are only a couple of limited locations where you can use it, which it will probably take you a looooong time to find without a walkthrough. This means the game is not open to creative solutions, despite the Tower location potentially providing many opportunities. There's a lot of guesswork rather than deduction involved.

Unfortunately for such a potentially exciting story, gameplay is ponderous. I found new locations slow to load, and although there is much tracking back and forth there is no 'zip' mode to enable you to navigate quickly through scenes. In addition, the game comes on four CDs which need to be swapped often throughout as there is no full install option.

The game will keep you occupied for a while but although the locations are well detailed they lack the wonder of (say) the locations in Myst or other more fantasy-based games. There is also a lack of much action (you can't let yourself be seen by any of the guards) and the plodding pace of the game engine is irritating. I often return to the Myst series just to marvel at the astounding visuals, but I can't see that happening with this game.

Rating: 3 stars
Summary: Lavishly detailed but not very exciting
Review: Perhaps the best aspect of this game is its visuals - an expansive and detailed visualisation of the Tower of London, right down to the souvenirs on sale in the gift shop. I've never been to the real Tower and so can't vouch for its accuracy, but the game certainly provides a realistic graphical environment. Most of the locations you can visit are not essential for completion of the game, but add to colour. There are secret passages and rambling corridors galore.

The game is also far from straightforward. Some may see this as a plus, others a minus. Your mission is to steal - well, actually 'borrow' - three of the Crown Jewels, and replace them with fakes fitted with tracking devices so that another operative cannot steal them. There is a time limit, so you have to make your moves count (keep saving your game, and replay key scenes if necessary). You start with a small inventory but quickly pick up a large number of items - both tools of the trade, and various keys and items lying around the Tower. This can sometimes lead to long sessions trying many different inventory items to see which one works.

From soon after the start you can visit most places in the Tower. This can be irritating as the Tower is filled with information (literally dozens of tourist information boards, books, paintings, items etc) and a couple of these contain vital information for completing the game - but which ones? It's a laborious process to photograph and read all the information boards in the hope that you will strike it lucky. Similarly, despite you having some interesting equipment (such as a grappling hook and ropelift) there are only a couple of limited locations where you can use it, which it will probably take you a looooong time to find without a walkthrough. This means the game is not open to creative solutions, despite the Tower location potentially providing many opportunities. There's a lot of guesswork rather than deduction involved.

Unfortunately for such a potentially exciting story, gameplay is ponderous. I found new locations slow to load, and although there is much tracking back and forth there is no 'zip' mode to enable you to navigate quickly through scenes. In addition, the game comes on four CDs which need to be swapped often throughout as there is no full install option.

The game will keep you occupied for a while but although the locations are well detailed they lack the wonder of (say) the locations in Myst or other more fantasy-based games. There is also a lack of much action (you can't let yourself be seen by any of the guards) and the plodding pace of the game engine is irritating. I often return to the Myst series just to marvel at the astounding visuals, but I can't see that happening with this game.


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