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Age of Mythology

Age of Mythology

List Price: $19.99
Your Price: $17.99
Product Info Reviews

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Rating: 4 stars
Summary: Great Visit on an Old Game (Style)
Review: Although games of this type have been made buy the dozen, Age of Mythology still manages to give a new spin on the genre. With God powers, exceptionaly unique cultures, and a vast campaign, AoM manages to be a very good game.

Rating: 3 stars
Summary: Its Fun...For A While...
Review: If you can stand being in a game for a while and building up your army then this is your game.This game doesn't require much thinking besides thinking what to get to counter your enemys army.It runs on a rock-paper-scissors type of gameplay as in if someone has say melee you would counter them with range or something.Then the range would be countered by say A fast type of monster.The only good part about this game is the God powers.They are simply awesome! I loved watching fireballs drop down on a army.Besides that there aren't a lot of people online and it has some bugs.

Rating: 5 stars
Summary: Enter Age of Empires 3...
Review: We'll it might as well be called that. This game follows the tried and true gameplay of Age of Empires and add's a few more twists to it such as god favor(a resource to manage) and god powers(abilities to help your civilization grow). The single player is long enough and very fun. Each civilization is very varied, however, there are only a few civilizations like in Warcraft 3. Still this is a great spiritual successor to age of empires and a great rts.

Rating: 5 stars
Summary: Addicting
Review: Age of Mythology is one of the best RTS (real time strategy) games I have ever played. The game hooks you with the good single player campaign and then keeps you hooked with the insanely addicting multiplayer.

The single player campaign consists of about 30 missions where you must guide Arkantos around the ancient world. The single player game is really a big tutorial, getting you ready to test your skills online. It teaches you how to use all of the civilaztions, how to use god powers efectively, etc. Still, it is very engrossing and much better than the "campaigns" in the previous Age of Empires games.

The civilaztions are very well balanced. There are only 3- Egyptians, Norse, and Greek. Each civ. has their own distinct advantages and disadvantages. For example: The norse can create mobile resource drop points, the egyptians have the best god powers, and the greeks get siege weapons the earliest. Also, there are 3 major gods under each civ. that give you further advantages. The game really encourages you to choose your Civ and major god wisely.

The units are also very interesting. The new myth units all have various skills and unique attributes. The units in the game are wonderfully detailed and are very well balanced. For every unit there is a counter unit that can easily kill it. Strategy, strategy, strategy - without careful planning you will certainly lose (offline or on). This is not the typical "build a huge army and conquer the world" RTS. The population cap and counter units make sure of that.

Forget about single player random map games against the computer (they suck). Instead, head into the online realm and test your skills worldwide. It's very fun and the people online are very good. This really strengthens the replay value of Age of Mythology. Without the multiplayer the game gets 3 stars- but w/ the multiplayer it is easily 5 stars. You can easily play for months online without getting bored. If you are a fan of RTS games (like warcraft, starcraft, age of empires) then get Age of Mythology. You will not be disapointed.

Rating: 3 stars
Summary: What can you do to improve on the first installment?
Review: Admittedly, the first Age of Mythologies was a game with gobs of charm, especially for myth fans, and the expansion pack adds things that weren't there before. A new civilization; the Atlantians; steps worth, worshipping the Titans, eventually leading to the release and re-imprisonment of Kronos.
But that's basically as far as this installment goes. New civilization. New fighters, citizens, Gods and Myth units, and new missions, but virtually nothing else is added.
The only thing I noticed that was new about the OTHER races is that now the races can each summon a titan. But don't expect to see any new Norse, Greek of Egyptian units other than that.
That's my second-biggest problem with this installment. My first is that there was only ONE new civilization, and it wasn't even one that appeared in real myths. Atlantians were around in some of Plato's dialogues, but they were never said to worship the titans, and none of the new scenarios (such as the summoning of Gaia) can be found in conventional mythology.
Since Age of Mythology has come to be the only RTS to chronicle mythological worlds, it puzzles me that they should confine themselves, even in the add-on. The Titans, interesting though they may be as a God set, are still from Greek Legends. I had hoped the Sequel might get into some of the Russian or Gothic myths. Perhaps the Chinese or Japanese Gods, of even the Incan or other Native-American Gods. There were so many cultural myths left untouched by the first Age of Mythologies, and the Add-on does virtually nothing to correct that.
Still, although it isn't much of a step forward from the first installment, it's far from a step back. The additions increase the options the player has, and thus playability. Still, I thought that for an add-on, it was rather small-time.

Rating: 4 stars
Summary: Titans expansion pack is good but has some problems
Review: The expansion to Age Of Mythology adds three major things:

1) The Atlantean Civilization -- the Atlanteans have very powerful economic benefits, but they are very slow-growing because their citizens cost so much. They also have relatively weak military units. On the other hand they have some powerful god powers (and some reusable god powers). They also have very powerful towers and walls. Probably best suited for defensive/economic strategies.

2) The titans -- all the civilizations can now create a titan. It works somewhat like creating a wonder, but instead of having to defend a wonder you use the titan to attack your enemies. The titan is very powerful but it can be defeated, especially by heroes (since it is a myth unit). They can not be transported over water, so they are of limited use in an island map scenario. They are fun.

3) A new campaign -- this is a definite weakness. The campaign is quite short, and most of the scenarios fall into the same pattern (building up an army and then defeating a titan). The campaign does not measure up to the original campaign.

However, while the expansion is generally an improvement the game is less stable. I have encountered freezes (especially when I hit pause in a one-player game) that lock up the entire system and require a cold reboot (Win98). I think the problem is a sound effects bug.

Rating: 5 stars
Summary: Age of Gods & Heroes & also Monsters
Review: This game is one of the greatest game Microsoft ever made. The great graphic makes the game fuuner and the playing moods (like campain, single player,...) makes it way different from other strategy games. It is from the creators of Age of Empires II, but believe me eventhough if you didn't like the Age of Empires, you would like this one.
The campain mood makes the game like a journey and for me... I couldn't stop playing because I really wondered what will happen next.
The multiplayer mood is kinda different from Age of Empires, you must sign up and establish a new user account.
It's also educational cause you can get a lot of information from the stories about the Greek, Egypttion, ... gds and gddsses and the myths.
I really recomend this game.

Rating: 5 stars
Summary: Much better then Age of Kings
Review: This is one of the fews game that I actually play all the time. It is probably, because I am one those people that get motion sick while playing games. The problem for me is I can't play it on my Laptop, because it only has 8mb of video.

If you are an age of empire fan, you will not be dissapointed.

Rating: 5 stars
Summary: don't ask questions just buy it
Review: When i got AOM i thought it was the best game.i was wrong.AOMT
(age of mythology the titans)is better.microsoft out did them
selves.it's really fun destroying your enemie's town with a
titan.the units are balanced pretty good.i like the new god
powers.it's fun to time warp your buildings which you can only
do if you worship kronos who is an atlantean god.i think the
greek titan is the coolest titan.mirror towers are really
cool.instead of fireing arrows mirror towers fire a laser beam.

if you like AOM then you will love AOMT!!!!!!!!!!!

Rating: 5 stars
Summary: Myths are coming to call...
Review: And it never looked so good, or frankly, so accurate. I've read a lot of those old myths. Oddessy, the Illiad, the journeys of Odin, the legends of Osiris, Jason and the Argonauts and so forth, and as many big media productions (movies, video games, TV shows and so forth,) as have tried to get it right, this is the first one that actually does. Now, I love this sort of thing, just BECAUSE the basic concepts are older than my whole family, but if you are easily bored by concepts or if you simply hate the idea of mythical Gods and monsters (why would you,) this game is probably not for you, because that's where most of its charm lies. After all, its voices, gaming engine and level editor are far less substantial than, say, Warcraft 3, but if you want the Gods and Monsters, this is the place to go. And as much as I loved the original legends, they were never brought to life for me like this.
That having been said, let's get to the hard data...
The graphics are excellent, but unfortunately, you only get to realize this in the cutscenes, because in mid-game, you zoom out on the characters, and unlike in Warcraft 3, you can't zoom in or look at things from the side. Also, the voices in this game are slightly inferior to the Warcraft 3 ones, and the facial expressions exist almost not at all.
The level editor of this game, though it exists, prohibits the gamer from doing a great many things that Warcraft 3's World Editor allows, such as setting up specific victory conditions and so forth.
But this game has a few things that favor it over Warcraft. The first is the more realistic character proportions, and the second is the fact that it's myth, darn it! That's just awesome!
Another thing this game has to speak for it is the fact that one can gather resources from a variety of sources instead of just one type of tree, one type of plant, etc... This is a trait shared in Age of Empires.
The storyline links together a number of famous myths using a much larger concept and a much larger threat than any of those myths involved originally.
And lastly, although it takes the music of the game a while to loop, that music is repeated almost every level, so it might get annoying.
Still, I've played it three times, just for the fun of it. Clearly, they've gotta be doing something right.


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