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Best Sellers Series: Homeworld Game of the Year

Best Sellers Series: Homeworld Game of the Year

List Price: $9.99
Your Price: $9.99
Product Info Reviews

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Rating: 5 stars
Summary: Dear god I can't wait any longer.....
Review: Stay away from my homeworld, its MINE! MINE I say! Oh, how much fun I had with the first Homeworld, working my way through the enemy fleet, my Destroyers flanked by Ion Frigates, flanked by fighters (in Claw formation). As I reclaimed my homeworld, and the sounds of battle died down, Barber's Adagio for Strings rose to fill the silence. I hope they use that music again.

Yeah I'm obsessed. It not healthy, and I admit it. What you don't know is that I just spent £300 on new hardware just so I can enjoy Homeworld2 in all its glory. Well I guess now you do now. hmmm. But I don't care. If ever there was a reason to shut yourself away from the world for a week, this is it. Miss it, and your life is over. You have been warned.

Rating: 5 stars
Summary: Across the Universe
Review: "Homeworld" is, hands-down, my favorite computer game ever. I like many others -- from the original "Zork" to "The Bard's Tale" to "Thief: The Dark Project" -- but "Homeworld" is the one that takes the cake. I've spent far too many hours playing it, many more listening to its wonderful music, and possibly even more researching its world and writing a story based on one of its featured characters, which is something I've never been inspired to do before or since.

The story of "Homeworld" is compelling from the beginning. A race of beings living on the harsh desert world of Kharak discover an ancient spacecraft beneath the shifting sands. In its ruined frame, they find an intact map leading deep into the galaxy, to a world called Hiigara. They discover that Hiigara is their ancient homeworld, and the entire population comes together to build a spacecraft that will take them there, based on the technology of the buried spacecraft.

As gameplay begins, you test the hyperspace drives of your ship, and you control the building, management, and movements of a ever-growing fleet of vessels, starting from smaller scout craft and resource-gathering vessels, working your way up to larger ships. Your fleet makes its way across the galaxy slowly, toward its goal, meeting four alien races -- some are hostile, while others will help. Your job, as Fleet Command, is to survive and thrive in the dangerous deep reaches of space. The challenges with which you will be presented are dramatic and ever-changing.

The story of the game is perhaps is finest aspect. Despite the fact that the game is essentially "on rails," meaning that it flows in one direction only, with no real branching of consequences other than "win or lose," it never really feels that way. The events follow from one point to the next with many surprises and unexpected turns along the way. Starting with a sudden ambush early on, the game truly keeps you on your toes at every step, often changing direction in the middle of a mission.

The music deserves special attention, because it really helps give the game its feel. The music for the general space exploration segments is hauntingly beautiful, giving impressions of distance and silence. For the battle sequences, the music is an effective counterpoint, providing a steady undertone to the deadly ballet taking place. The use of a vocal version of Samuel Barber's "Adagio for Strings" underscores the moment of the game's greatest tragedy, and its most moving moment. And the final song, performed by the rock band Yes specifically for the game, is the perfect way to conclude the game.

The graphics in "Homeworld" seem a bit outdated by today's standards, but they remain beautiful and perfect for the tone that the game sets throughout. Nice 360-degree three-dimensional renderings of ships, gorgeous backdrops of nebulae and space vistas, stunningly-rendered action sequences in the form of the battle scenes. I can still look admiringly at the graphics today. The game is an extremely cinematic experience, because of the quality of the graphics and a smart gameplay model.

The gameplay itself is so much fun. Controls are fairly intuitive and easy to learn, including the "camera" controls, which make the game so cinematic. The game is essentially a real-time strategy combat game, set in a fully three-dimensional environment. The single-player game is heavily-driven by the solid story, but it never lets the story aspect get in the way of the enjoyment of the gameplay itself. Whether fighting your way through an asteroid field or preparing to take on a 150-ship fleet or mining the last few resources from a system (there's a lot of that), there's always something to do. Of course, the drive to find out what happens next is always strong as well. The single-player game is also extremely re-playable, thanks to many different styles of gameplay you can choose. I myself have played it at least six times, all the way through the story, and I still haven't exhausted the possibilities.

Multiplayer gameplay is equally fun, with all sorts of different tactics and styles of gameplay possible. "Grunt-rushing," or making an early rush at your opponent with an overwhelming number of weak ships, is certainly possible, but it's not as effective as it is in most RTS games. The wide variety of options open to all players make each and every multiplayer match in "Homeworld" new and interesting.

There's really nothing bad I can say about "Homeworld." From its visuals to its sound, from its story to its endlessly-entertaining gameplay, it's a game that I can relish playing over and over, even as I look forward to playing its sequel, "Homeworld 2." It's the sort of game that can take on mythic proportions and influence many games that come after it, and so it has. "Homeworld" is, perhaps, as close to a perfect game as one is ever likely to see. It has my highest recommendation.

Rating: 5 stars
Summary: awaiting with eager anticipation
Review: When I first played HW1, it set the standard of all strategy games for me. If HW2 is as good as HW1 I am in for a GOOD time.
HW1 was oft copied, never bettered. Hours of thought,fighting and fun.

Rating: 5 stars
Summary: Spectacular
Review: Homeworld has been and will continue to be a spectacle of incrediblly beautiful graphics and amazing gameplay. It will keep you entertained for months. I know that I am still playing the original after two years and love it even more than I did when I first bought it.

Rating: 5 stars
Summary: this game is well phat
Review: the predercesor of this game was brillaint now they've done it up even better and they've added a better story line with better ships. they've also added a better graphics engine so it will be much better when playing. the story is a warrior race called the vaygr want to conquer the univers, you are the only species that can defend its self from this barbaric race, not even the bentusi can help. you will find this sequal much better than homeworld 1 and homeworld catalcysm, enjoy.......

Rating: 5 stars
Summary: The Saga Continues
Review: The original Homeworld was the pioneer of a new realm of RTS, and though HW: Cataclysm was kind of a [copy](made by another studio mind you) Relic Entertainment will continue the story with the depth and vastness of the first story.

Though the graphics of HW2 does not compare to the latest generation of FPS, it is the epic plot that draws me to buy it as the only game I play.

Rating: 5 stars
Summary: This is art....
Review: I have played hoeworld and stayed with it for as long as i can remember sierra making this game and i love it. I made concept art about these ships but mine dont look as good. This game to me is basically pure art and makes me real happy they re-did the graphics of the game and lol im not 13 tho im 15 writing a atrical on this cuz im too lazy. People if you do want to get a good game get this this marks history in pc graphics and is a epic worth falowing and plaing just for the fun of it.

Rating: 4 stars
Summary: Not bad...
Review: I purchased this game with thought that it might have a wider ship diversity, and was totally right. There are tons of new ships and different weapons/upgrades. This is a slightly better game compared to Homeworld. Some things that are worse is that if your gl link(I'm computer literate and don't have a clue what this means) is non-compatable and you aren't using a windows 95/98 computer you have to download a patch from the sierra website, do this anyway because it took me about 4 hours of messing around with the game before I found this!! Another thing is if you like using the multiplayer and are using the Beast ships you are totally outgunned. I've gone into a battle with 12 ion ships and 2 heavy cruisers against a Dreadnought and lost every thing but the cruisers. Other than that, it is a great game and I can't wait for Homeworld 2 to come out.

Rating: 5 stars
Summary: HW2
Review: Hi this is FirePSA of Paktu Sjet Armada and i am here to review HW2. I have both games and i'm stoked about this one! The other 2 games were great (but HW:C was not as good as the original HW) and i'm not sure how you can improve on those 2. The grahpic, sound, camera, story, etc. have all improved in HW2. The bad things though are it comes out in late August and the Hiigaran MS (Mothership) looks like a banana ad the back has a bunch of engines that look like dots; maybe relic can look into this and tweak the MS a little. Otherwise this game HAS to be great or will sue, i didn't get all excited for nothing. I just can't wait until it comes out!

Rating: 4 stars
Summary: Good, but not good enough.
Review: Homeworld 2 is surely going to be a great game, but is it good enough?

Sure, it is vastly improved comparing to Homeworld, but the graphics of Homeworld2, from what we saw in prview-build release, isn't good enough, and even out-dated comparing to other 3d games. The blurry textures can be found throughout different sections of the ship models, and the texture itself look like color plattee, gives no sense of material.

The explosion and debris effects is good, but have you noticed that all pieces of debris look exactly the same? The effects are not convincing, either, for a powerful capital ship simplay disappear after it is destroyed, instead of releasing huge radious of destructions as we would have expected. Even a mod from the original Homeworld can do that, and I wonder what make Relic think that the fans won't want to see some realistic explosions.

The removal of fighter formations and refueling of the strike crafts are stupid. Without the limitaion of refueling, fighters will be flying everythere and no one is going to build a single capital ship. Without formation, it is impossible to organize the strike crafts into groups.

Homeworld2 will still be a good game, but it won't be excellent as it should have been.


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