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Zork Nemesis

Zork Nemesis

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Rating: 5 stars
Summary: This Game Rules!!!!!
Review: All I have to say is this game Rules!!!!!! YOu must get it! I love my Zork Nemisis Game. I wish they would make a part 2 to this game. This Zork is definitly the best Zork Game in the series of Zork games ever made.

Rating: 5 stars
Summary: Not quite Zork, but still VERY entertaining!
Review: Although Zork: Nemesis lacked the humor of the Zork games (In fact this could have easily been an independant game if the designers tweaked a thing or two) it still is an excellent adventure game and will keep you entertained time and time again.

The game is about four alchemists who were trying to find the secret to immortality but were murdered by someone that they refer to as 'the nemesis'. Their spirits plead with you to restore their symbols and elements and bring them back to life so that they can complete their work and create the secret to immortality.

But things are not as they seem. As you travel through the realms of each of the alchemists you start to learn about their secrets and the true tale of how they met their fates. Its a story of love, a story of manipulation, a story of betrayal, and a story of perserverence. In my book, THAT is the kind of story that makes for a wonderful adventure.

True, its much darker than one expects from the Zork genre. There are no jokes about the Magician's guild, no throck spells or hunguses to turn inside-out, but it is still an amazingly deep and unique adventure game. If you get a chance to play this, please do! You won't regret it.

Rating: 1 stars
Summary: Zork Nemesis
Review: Bought it because it sounded really interesting. Never got it to run on my computer. Continuoslly locked up my system. Actually threw away the disc. Didn't feel it was worth wrecking my computer for.

Rating: 5 stars
Summary: A superb LOW REQUIRMENT adventure game
Review: Continuing in the steps of the great adventure series of Myst comes this black sheep of the Zork series. First of all, I have never played a Zork game other than this, and I hear from others that the game is so tenuously linked to the Zork universe to not really be a member of the series. So there is no scoring on how "Zorkish" this game is. That said...

Graphics: For an older game with low requirements (my 486-100 ran it as good as my PII-350), they really are stunning. All the graphics are clear, emotionally stirring, and important to the game. There are some puzzles that can't *be* solved without examining a picture in detail so make sure you at least meet the minimum specs (which, again, aren't high).

Sound: I was a high school Junior playing this game in a well lit study, and the sound, story, and graphics combined to give me the worst feeling of dread I have ever had in my life. The sound brings out the chilling mystery of the game, and Alexandria's theme should be awarded a Grammy, IMHO.

Plot: The strongest point of the game. You'll first visit a masoleum where Alexandria pleads with you to help her. Then you'll enter the temple, where you'll find four people lying in their graves, being tormented by a being named the Nemesis. Your goal: figure out what happened. You must use the clues that you gather while trying to aid the alchemists to construct a picture of what has gone on in the Temple of Agrippa. My award for Best Plot Twist goes to Micheal Douglas's "The Game," but ZN takes a close second.

Gameplay: The 360 view gives you trouble when trying to look for information, but other than that, real smooth. Puzzles are inspired, and depend on logic, sight, and sound. be ready to keep a journal for the more important symbols (you're gonna learn a bit of alchemy here.).

Overall: This game still stands out from the crowd even so long after its release. Although the ending is weak, it really does provide for a good story and a GREAT time (even if you die!) I recommend you find and buy it, because no matter how much you pay, it is worth it.

Rating: 5 stars
Summary: A superb LOW REQUIRMENT adventure game
Review: Continuing in the steps of the great adventure series of Myst comes this black sheep of the Zork series. First of all, I have never played a Zork game other than this, and I hear from others that the game is so tenuously linked to the Zork universe to not really be a member of the series. So there is no scoring on how "Zorkish" this game is. That said...

Graphics: For an older game with low requirements (my 486-100 ran it as good as my PII-350), they really are stunning. All the graphics are clear, emotionally stirring, and important to the game. There are some puzzles that can't *be* solved without examining a picture in detail so make sure you at least meet the minimum specs (which, again, aren't high).

Sound: I was a high school Junior playing this game in a well lit study, and the sound, story, and graphics combined to give me the worst feeling of dread I have ever had in my life. The sound brings out the chilling mystery of the game, and Alexandria's theme should be awarded a Grammy, IMHO.

Plot: The strongest point of the game. You'll first visit a masoleum where Alexandria pleads with you to help her. Then you'll enter the temple, where you'll find four people lying in their graves, being tormented by a being named the Nemesis. Your goal: figure out what happened. You must use the clues that you gather while trying to aid the alchemists to construct a picture of what has gone on in the Temple of Agrippa. My award for Best Plot Twist goes to Micheal Douglas's "The Game," but ZN takes a close second.

Gameplay: The 360 view gives you trouble when trying to look for information, but other than that, real smooth. Puzzles are inspired, and depend on logic, sight, and sound. be ready to keep a journal for the more important symbols (you're gonna learn a bit of alchemy here.).

Overall: This game still stands out from the crowd even so long after its release. Although the ending is weak, it really does provide for a good story and a GREAT time (even if you die!) I recommend you find and buy it, because no matter how much you pay, it is worth it.

Rating: 5 stars
Summary: Zork Nemesis
Review: First of all, I have not played any of the other Zork games, so I cannot compare them to this one, like some other reviewers have done. That said, I think this game is great - really intricate with both it's story and design. This is a game you can play more than once, gaining more insight into the plot every time.
The game is set in five very different environments in which you try to free the four alchemists who are trapped under the control of the Nemesis, who seeks to use their power to his own ends. As you travel through these long-abandoned worlds you gain clues through letters and diaries, pictures, notes and flash-back sequences to the terrible events that followed, learning the tragic story of Lucien and Alexandria, two young people who fell in love when they shouldn't have.
The environments are perfectly rendered and the atmosphere of the entire game is spooky when you play it at night, and is topped off by it's subtle, but beautiful soundtrack.
On the whole it's a really well put-together game, with lots of mystery, intrigue and a big surprise ending.

Rating: 5 stars
Summary: It is hard to find titles good as this one...
Review: Hi, guys. I consider myself a big fan of the 3D graphic adventures janer of games. Some of the games I very much enjoyed playing was "Myst","Riven","Grim Fandango","Sanitarium","Carma","REAH","Zork Grans Inquisitor","The longest Journey","Fantasmagoria(Yach!)","Return to Zork","Gabriel Knight 1,2,3" ets. - I'll tell you 1 sure thing: Zork Nemesis is my most favorite one! If you're in to these kind of games, and you have never played ZN, and you're just right now in the quest for another game which will take your very own free time and won't leave you days and nights, and will come back again & again in your dreams, and would make you go around in circles while in work, waiting to get home already! - U MUST/SHOULD/HAVE to play Zork Nemesis. The best Zorkian game, for me, the best adventure game ever created. Now, let's stop all the worshiping and get real a bit. I am a guy who loves adventures. Not games only, I mean REAL adventures, like the ones that life can bring to us - But mostly the ones that life CANNOT bring to us. But I'll be happy to say that these adventures can be found in the games. The adventure games. especially, 3D real-graphics adventures games, with good story, and realistic pazzels. The first game I played back than (10 years ego) was zork 2, on my old PC, and I loved the new idea it brought to the entertainment world. After that, year passed, and the great guys from Cyan brought us the marvelous "Myst", a graphic, very realistic game, which brought the world the new idea of questing and exploring around to find clues, and solve pazzels that makes sense. After that, it took a long time until some other companies made new adventures as "Myst". "Fantasmagoria" - the worst - brought us at least movies and some new multimedia features. but then came the other Zork games, and of course - "Zork Nemesis". If you take all others and put them together I must say, that I love most of them. but I really had something else to ZN. Maybe it's because of the mystic enviroments, maybe because of the story, which was so cool, just like the best Sience Fiction books, and it reminded me old and huge movies such as "Dune" and "2001:Space Odyssey" (Not really same category, but the atmosphere of it was similar). The game is smart. It is interesting, it leads you to a very great end, and leaves you with tones of ideas to think about. The Pazzels are clever made, ou won't find simple tricks and pazzels which makes U say :"common... really..." You cannot NOT loving it. I just wait for the Sequel, and may yoruk hear my wishes. That's all, I really get nothing from writing this, but I thought I should share my feelings about my most beloved game with all of you guys. c'ya And say hello to Lucien and Alexandria

Rating: 5 stars
Summary: The best game I ever played
Review: I have played many games similar to Myst, Riven, other Zork games ... but this is by far the best. If all other games were this good, I would never leave my computer and I would be in heaven. It is hard to pinpoint exactly what made it so great. Perhaps it is that everything worked so well together - the interesting storyline, the challenging puzzles, the graphics (I played it awhile ago when the graphics were something more unusual). I envy anyone who hasn't played this yet because they will get to experience a great game.

Rating: 5 stars
Summary: Awesome
Review: I loved this game so much, it is truly a classic, the graphics are wonderful, music amazing, and gameplay is fantastic, I wish that a sequel was made for this Zork game. I would get it if you can find this game anywhere. I highly recommend this game.

Rating: 4 stars
Summary: A timeless game, but all things have their flaws.
Review: I remember playing Zork Nemesis with my mother when the game was first released a number of years ago. I was young then and the combination of haunting music and (for the time) stunning graphics frigthened and enticed me into loving the dark game.

Playing it again now is a bit of a nostalgia trip, and a good time waster, but sadly nothing as grand as it was in my early childhood. The game is fantastic to play once more for its fantastic worlds and characters (the frozen asylum of Dr. Sartorius, for example, is one place I will not soon forget), but sadly its plot can only entertin you for so long after you know its, one other reviewer put it well, Soap Opera worthy end.

That, however, should not stop first time adventurers from picking up the game and enjoying immensly. It's a game worthy of the Myst crowd (a series which, in my opinion, is still far beyond this game in its puzzles and atmospheres), the player must examine everything and take note of all of it for completing the sometimes tricky (though nothing to the level of some presented in Myst, especially Exile, the third game in the series) puzzles along the way.

For the fans of the old text-based Zork originals, this game is a far cry from the embodiment of those type of adventures, but for people like myself who enjoy both the more dark and serious puzzles like Myst, but also have a soft spot for the humor and culture picked up in playing the old text-baseds, some moments in Nemesis will have you giggling out of your chair. References to the Underground Empire, actual encounters with living, breathing (unseeable) Grues (the best and classic throwback to the original Zork), and a good helping of some wacky side characters and other bonuses that will give you a small helping of wacky humor to lighten things up in the midst of some rather macabre and eerie scenes (Might I mention a certain nurse in the blood filled asylum?).

All and all, while it is not a game to be played over and over (though certain points, like the aformentioned nurse, are enough to make me save often and go back to revist some more enjoyable scenes) it is a good game to experience at least once for the inovative world and characters the creators came up with.


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