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Wizardry 8

Wizardry 8

List Price: $29.99
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Product Info Reviews

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Rating: 1 stars
Summary: Weak
Review: I guess if you spent the eighties playing Wizardry this game really does it for you. For the rest of us it just doesn't cut it. The graphics are straight out of 1992 and the control options are sad. You're forced to pivot your POV around with keyboard keys like a tank turret which completely kills any feeling of suspense. The character development within your party looked promising, but that's not enough to cary the dated game play. I can't believe companies make games like this and put them on shelves next to modern titles and expect to make money.

Rating: 5 stars
Summary: Graphics arent every thing.
Review: The scale of this game would make any more complex graphics an impossibility. And yet nothing out there comes close to Wizardry's extremely well thought out environment and concepts.

It's predisesor caused me to loose 14 months of sleep and god knows how many missed home work assignments. Yah, it was Sir Tech who was responcible for my Sophmore downfall.

There is only one problem with this game and that is the combat speed. For god sakes, how many can enjoy watching dozens of enemy units reshufle and position them selves one by one every round. This constitutes about 90% of the time spent in combat. Even fastest combat settings are intollerable. It's called multytasking and aparently the games developers have not mastered such concept. Sorry bout this one but this flaw ticks me off.

Rating: 1 stars
Summary: Warning - There's An Advertisement
Review: Every time that you exit this game, you have to click through an advertisement for gaming PC's. You just paid fifty bucks for a game, and it has an advertisement in it. I immediately returned the game. They're not getting my money and then subjecting me to advertising, and they shouldn't get your money either.

Rating: 1 stars
Summary: Years behind
Review: I've only played the demo, but from it I will say I own DOS-based RPG's with equal the graphics, and better sound. Being the 8th installment of any game, I would expect something closer to Neverwinter Nights than Dark Sun. And the voices sound like the same person doing all of the voices.

I seriously recommend downloading the excessively large (for what's available with it) demo. It may take a few hours with dial-up, but that's better than wasting ($$$).

Rating: 5 stars
Summary: This is the best RPG of 2001
Review: Unfortunately Wiz 8 has been low-profile due to publishing problems, but 50+ hours in I am totally hooked - much more so than BGII, which I liked a lot. Look and feel is similar to the Might & Magic series, though the graphics are much better. The plot is great, though not as detailed as BG2, and the world is wonderfully fun to explore. Monster animations are great and realistic.
This best part of the game is the interface - there are too many nice yet subtle features to list, but suffice it to say that you'll appreciate the interface more and more as time goes by. (Example: In BG2 picking up a dead character's items was a real chore, but in Wiz8 they stay on the character for when you resurrect them).

It's tempting to go on but I'm going to go play some more.

Rating: 5 stars
Summary: Wizardry is back!
Review: Finally Wizardry returns (after 10 years of waiting).
After a period that long most games should be dead. Not so Wizardry. There are still some guys out there who play wizardry VII and wizardry VIII seems to be as addictive as wizardry VII was (i played only the demo, but you could see: its wizardry).
The game is a real RPG, unlike Diablo 2, which is commonly called RPG.
Here you have real choices how to build up you characters (its more than just item hunt).
You get real interaction instead of stupid carnaging (well, you are fighting all the time, but its as fighting in a RPG should be, not just killing you mouse buttons...).
I'm sorry that I can't tell you much about the puzzle-density in Wizardry VIII (the demo has just about 2 small ones or so).
But Sir-Tech seems not to have forgotten how to make an addictive game with a great story (really!). The story combines the aspects of fantasy in an awesome way. You rarely think: Uhm, that shouldnt be here or something alike.
Though you will recognize the big influence of tech not right from the start of the game. That will increase later in the game. Light Saber is more powerful than a normal longsword (obviously).
The character development has been strongly improved and sir-tech seems to have balanced some aspects, which sometimes made Wizardry VII a bit too unrealistic.
You might feel the game is a little hard if this is your first RPG, but after an hour (or two) of playing you should be able to enjoy one of the better games made in these days (...).
if you like to play a game more than just 15 mins per session and you do like fantasy a bit you will have a lot fun (80hours, if you go through it once; but you wont be bored playing it a 2nd/3rd time) with this.
my compliment to sir-tech for not destroying the legendary wizardry series with an unworthy game...

Rating: 5 stars
Summary: A great game that is worth the money
Review: I managed to get my hands on a copy of this game already and I am hooked. This is one great game in the tradition of Wizardry games. The game as I play it is bug free, that is something to notice when looking at games these days. There is a patch for it and it adresses two issues in the game, but compared to AO or other new releases it is great. I have been playing for a week solid now and I love every minute of it. Charater development is a big part of the game and there are many differnt ways to customize your charaters. Game play is smooth and has a easy learning curve. This game will take you back to the days of turn based RPG's and also put you into the forfront of modern graphics.

Rating: 5 stars
Summary: Be warned!
Review: The title of this review holds two meanings: one, if you are not a hardcore, old school rpger you might not like this game, and the other is that the rest of you might lose your very soul to this game.

This is an wonderful, story driven game with a huge enviroment to play in. The charaters are memorable, the quest more that epic, and the game does not take itself seriously. There are many ways to do most quests, and your actions can effect the whole of the game for good or ill.

Let me warn you, this is a very hard game and is rooted in the old school style of rpgs. Party creation is key and if you have a bad party you will have a bad time with the game, it just becomes way too damn hard no matter what you do if your party is not prepared. Battles are frequent and long, and the game tends to level up your enemies to a level where they more or less match for you at the begining of the game. Only after playing for quite a bit, leveling up, and getting a handle on the combat system can you cut loose and really kick ass.

Morrowind freaks look this way, this game is more geared in your direction than those who play Diablo and the like. Diablo fans may find something if they stick it out, but the learning curve is steep and unforgiving.

I have played through the game four times with four different parties and got wildly different games each time, so the replay value is wonderful.

Overall this is a very good game if this is your cup of tea, I most certainly recommend it to all the old school players out there. If you are willing to invest hours of your life into a game, this is one of the best.

Rating: 3 stars
Summary: Too Much Fighting
Review: This is exactly the type of game that I enjoy playing. And, for the first couple of weeks, I really did enjoy it. But, after that, the amount of fighting necessary to do ANYTHING started to grate. Essentially, you have to fight huge groups of ridiculously powerful enemies every time you go anywhere. In all, playing several hours every day, it took me almost two months to finish the game. On one hand, that's just too much effort. On the other hand, I certainly got my money's worth out of the game. Fighting might not have been that bad if the game didn't constantly examine your party's stats and up the level of the attackers so that they were always better. I also became frustrated with the leveling aspect of the game. Like most games like this, every level takes more points to get to than the previous level. But, this game is ridiculous. By the end, my people were something like level 25 (after two months, remember). It was taking tens of millions of points to level up. Sure, you can practice to up your performance. But, there's more satisfaction to going through a level. Also, there's no way anyone can get through this game without reading hints around the internet. Some of the things necessary to solve some of the situations are in no way obvious (even after reading the hints). For the most part, I did enjoy the game. But, it was extremely frustrating, too.

Rating: 5 stars
Summary: Wiz8
Review: Wiz8 continues the Wizardry tradition. If you like developing characters and live for the thrill of gaining another level than this game is for you. With the ability to customize up to 8 characters (6 party and 2 NPC's) the options for role-playing are limitless. I find myself wanting to play with several different parties. With so many classes and races the combinations and subsequent strategy needed to play them keeps the game fresh. I think about half the stuff found is random and the other half fixed. So yes you can head straight for a super weapon early. The game balances this with skills. You may have the best sword in the game but if your sword skill is low this uber sword won't help much. In fact it will actually hinder your ability to increase your sword skill. After you have mastered character development you can still challenge yourself by playing with a smaller party. Some people even solo the game. I like being able to develop a party to work in concert with each other strengths and weaknesses. Speaking of strength and weakness. There really is a noticeable difference between classes. For example a fighter class really is the best fighter in the game. The races are just as noticeable in the way some are more suited for a particular class than others.


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