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Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide

Might and Magic VI: The Mandate of Heaven : Prima's Official Strategy Guide

List Price: $19.99
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Product Info Reviews

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Rating: 3 stars
Summary: I hope there is an unofficial version.
Review: 3 stars for the statistics. I hope there is an unoffical version. This book is minimally helpful. It has nice pictures and statistics. But, I don't think it helps rpg novices or M.M.VI novices, much. A strategy guide should help the beginner get started better. This book was for the expert rpg player and very disappointing.

Rating: 3 stars
Summary: NOT A STRATEGY GUIDE
Review: A useful book but not worth the full price. The building and dungeon maps especially are helpful, in some case essential. The territory maps are helpful, but not too much. Location guides are good. Weapon and item descriptions are terrible; you can get the exact same data on screen. What's missing is "here's what you can do with the item you just found." The written descriptions of finding your way around in buildings and dungeons leave lots to be desired. In some cases they're really difficult to understand, and in a few cases, just plain wrong. In summary, this book is useful, but does not live up to its potential. The early M&M guides were much, much better.

Rating: 3 stars
Summary: Helpful, but it could be a LOT better.
Review: A useful book but not worth the full price. The building and dungeon maps especially are helpful, in some case essential. The territory maps are helpful, but not too much. Location guides are good. Weapon and item descriptions are terrible; you can get the exact same data on screen. What's missing is "here's what you can do with the item you just found." The written descriptions of finding your way around in buildings and dungeons leave lots to be desired. In some cases they're really difficult to understand, and in a few cases, just plain wrong. In summary, this book is useful, but does not live up to its potential. The early M&M guides were much, much better.

Rating: 5 stars
Summary: Outstanding Strategy Guide - incredible depth of material
Review: Based on the sheer volume of information in the book, this Strategy Guide deserves five stars. Ted Chapman did an excellent job of covering every major aspect of the game.

In addition, the material is laid out in an extremely logical and comprehensive fashion. The extensive table of contents and the detailed dungeon maps at the end allow you to find everything you need to know in order to dominate the forces of evil in MM6.

The only shortcoming of the book is that it doesn't disclose the whereabouts of certain "easter eggs" and few other hidden locations. But this is not really a shortcoming, since this gives the real MM6 addict something to work at in the wee hours of the morning.

Rating: 4 stars
Summary: You can't play without it
Review: DO NOT, I repeat, DO NOT TRY TO PLAY THE GAME WITHOUT THIS BOOK! I saves lots of time, and energy. It would be nice though to have a section on where things are at in specific villages and towns, EX.training centers, armor shops. Where the building is specifically>

Rating: 5 stars
Summary: Very descriptive quest walkthrus and detailed tables.
Review: Great book. It lacks maps of individual towns though

Rating: 4 stars
Summary: I'm not sure why everyone seems so down on it...
Review: I found it rather useful. Mostly I referred to the maps, and in several cases, was able to locate a section of dungeon I'd missed behind secret doors or stuff like that... The minor quest section could've stood a little more detail, and as mentioned the item and NPC sections were totally inane, but other than that I had little to complain about. As for plot spoilers -- if you don't resort to the book until you're truly stumped, you shouldn't be getting plot spoilers, because it's a pretty linear game, so a clue for a section of the game you're in doesn't mention stuff from somewhere in the future. At least that was my experience, FWIW, YMMV.

Rating: 4 stars
Summary: I'm not sure why everyone seems so down on it...
Review: I found it rather useful. Mostly I referred to the maps, and in several cases, was able to locate a section of dungeon I'd missed behind secret doors or stuff like that... The minor quest section could've stood a little more detail, and as mentioned the item and NPC sections were totally inane, but other than that I had little to complain about. As for plot spoilers -- if you don't resort to the book until you're truly stumped, you shouldn't be getting plot spoilers, because it's a pretty linear game, so a clue for a section of the game you're in doesn't mention stuff from somewhere in the future. At least that was my experience, FWIW, YMMV.

Rating: 4 stars
Summary: The best way to beat the game.
Review: If you are stuck halfway through the game or at the beginning, this guide gives you just enough info to have fun. You still get to figure out how certain things work, but this guide can give you a great head start. It doesn't give too much away (unless you read ahead) but it gives you ways to get things (spells, weapons, training) you might never have gotten before. The equipment descriptions can save you from having to pay to get them identified. Also, the "Minor Quests" section isn't teally detailed, but the book would weigh 50 lbs. if it did! Everything you could ever need for Major Quests is here and you get an additional edge on your enemies. At $15.99, this book is a great addition to your game.

Rating: 4 stars
Summary: The best way to beat the game.
Review: If you are stuck halfway through the game or at the beginning, this guide gives you just enough info to have fun. You still get to figure out how certain things work, but this guide can give you a great head start. It doesn't give too much away (unless you read ahead) but it gives you ways to get things (spells, weapons, training) you might never have gotten before. The equipment descriptions can save you from having to pay to get them identified. Also, the "Minor Quests" section isn't teally detailed, but the book would weigh 50 lbs. if it did! Everything you could ever need for Major Quests is here and you get an additional edge on your enemies. At $15.99, this book is a great addition to your game.


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