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Zoombinis Logical Journey

Zoombinis Logical Journey

List Price: $19.99
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Product Info Reviews

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Rating: 5 stars
Summary: Logical Journey of the Zoombinis--The Key Word Is LOGICAL
Review: When one of my best guy friends showed me this new game he got, I saw the name and thought, "Zoombinis?? What the heck kind of name is that??" But then he showed me how to play the game and I loved it! At a local science and industry center, my cousin and I walked into the computer lab, and I saw that The Logical Journey of the Zoombinis was on option of a game to play. So I said to my cousin, "Hey! You should play this game it's great! But it's very logical. I can help you out." So we played it. My cousin said it was way cool! I would rate this game with 5 stars and 2 thumbs up. It's an all-around "go" for kids. Every time I play the game, my friend and I sit with furrowed brows trying to figure out how to get past a certain level. Although I don't have my own copy of the game, every time I get a chance to play, I'm so excited because this is such a great game. Parents, if you don't want your kids on the computer very much because they aren't learning anything? Or maybe you don't want them to learn about violence. Well, give your kids this game and although they may be skeptical at first, this game is so much fun, and they will learn TONS upon TONS about everyday logic. I told my friend that it was probably one of those educational games that are totally underrated age-wise. But he persisted that I atleast try it, and boy did he prove me wrong! I've been playing it for atleast 2 years now, and I still have not beaten the game! Well parents, if your kid asks for this game, remember... It's the "Logical Journey of the Zoombinis...and the key word here is LOGICAL." :)

Rating: 5 stars
Summary: Third Zoombinis title!
Review: As one of the biggest Zoombinis fans on the planet, I was really excited to find out that The Learning Company was making a third Zoombinis title, though not as surprised as when I had found out about the second. This game has fewer puzzles than the first two, but includes science, while the others were just math and logic. There are seven different puzzles, each with three levels of difficulty. Once you perfectly beat a puzzle on one level three times, you are upgraded to the next skill level for that puzzle. Unlike the first two, however, you are able to step down from a higher level if it is too hard, then go back up any time. This makes it so that you are not afraid to do well. There are two puzzles based on games from "Logical Journey", as happened to several in the sequel, "Mountain Rescue." The plot this time involves returning to the homeland, which the Bloats, mean Viking-type creatures, have evacuated after chasing you out (at the beginning of the first game, Logical Journey). They have left the environment a mess, so the Zoombinis must return to save the creatures living there. This game was much easier than the others, and only took me five days to beat (at one to two hours per day), whereas I would have to play for five days straight to beat the first game, requiring you to keep playing harder puzzles and get about three times the Zoombinis through nearly twice as many puzzles. The graphics have, once again, been upgraded, making older computers unable to play it (though newer computers have trouble playing the original editions of the first game). The puzzles involve absolutely nothing dealing with the Zoombinis' physical features, unlike the predecessors, mainly based around their traits. This means that you can make all 240 Zoombinis exactly the same, which is humorous, but confusing. The puzzles are all based on the Zerbles' bodily characteristics, the flower types, or some other thing of nature. This new science concept makes up the other five puzzles, of which my favorite is the "Planetarium". In the planetarium, you must put in coins to make the earth revolve an hour at a time. The sun must also be aligned to hatch cocoons at certain angles. In the higher levels, you have to deal with dollar bills, which make up days, and the cocoons can only hatch in certain lunar phases. Some of the other fun and educational puzzles cover Venn diagramming (overlapping circles), dominating genes in reproduction, synchronizing mechanics, and decoding symbols by identifying patterns. The ending isn't too exciting, just a congratulation message from the narrator. The graphics present a new idea about Zoombinis- their genders are now apparently determined by their eyes, not their hair, as in games one and two. This means that boys can have a ponytail, which is more popular today than when the first game premiered. It also means that girls can be bald, which looks awfully strange. Previously boys always had at least some little hairs on their heads. Despite all of the large changes, "Zoombinis Island Odyssey" remains similar to the first and is almost as much fun, integrating even more educational value. If you liked this game, try the first two, "Logical Journey" and "Mountain Rescue."

Rating: 5 stars
Summary: Zoombini Logical Journey
Review: This extraordinary entertaining software filled with logic puzzles makes students use their critical and math thinking skills without the use of numbers or math operations. I liked the fact that students can receive excellent practice with recognizing patterns, forming and testing hypotheses, analyzing data, comparison, and etc. This software program is relatively free of stereotypes and bias because the Zoombinis are not like people but tiny, delightful, blue characters each with its own characteristics and are created by the students using this program. Each of the four levels becomes more challenging as students move through the puzzling program. The solutions to the puzzles are different every time the program is used which makes students wanting to play this program again and again. The students do not realize that they are using their critical and math thinking skills when solving these puzzles. The challenging puzzles are visually and mentally captivating and extremely fun to do. Even my adult basic education students are challenged figuring out how to solve the puzzles!

Rating: 5 stars
Summary: A great game thats different
Review: Even through it is for ages 9+ my four year old has been able to play on her own and has really enjoyed the game. It involves thinking logically and is totally different to most of the other software available for children. I also found the game very enjoyable and a challenge at the hardest levels, my four year old plays on the easy level, my seven and six year old are at the second level. The game advances with the child. The child has to successfully complete a path of three games with all 16 zoombinis for a total of four times before the game progresses to the next level so they do not get moved up to quickly. They love making there zoombinis as they can pick the eyes hair feet and nose colour of each zoombini. Some of the puzzles are based on the zoombinis appearence, There eyes hair feet or nose help you decide the bridge/path/seating position etc and no two games are the same. Then there are the games that are not based on the zoombinis features such as deciding what toppings you put on the pizzas so that each of three characters gets the pizza it likes, which path the frogs can take based on colour or leaf shape or pattern on a leaf, which row and colomn you splash mud on that will bounce your zoombinis over the wall. There are a total of nine different games. This game is different from most I have seen in that it requires a different type of thinking. The games are quite different than the ones you find in a lot of other software. This is quite a hard game to describe. For a game that makes a child think and be observant while having fun this is one game that you should have in your childs game collection. It is also a game that will last with your child getting years of use.

Rating: 4 stars
Summary: Love, love, love this game...
Review: I was introduced to this game while helping out in an elementary school computer class (yeah, I'm technically a grown-up). It's an engaging way to teach logic skills, and the puzzles are a lot of fun. I agree that there are a LOT of Zoombinis to save (the purpose of the game)and that once you've mastered the higher levels it's a bit tedious to keep playing the harder versions of the puzzles, especially if there are any you don't like to begin with.

On the other hand, this game is wonderful for a variety of age groups (some of the younger kids may need some help figuring out the logic behind the puzzles), for different ethnicities (the Zoombinis are blue), and genders (most of the characters are somewhat ambiguous on gender, and the Zoombinis are all equal). I've seen it played solo, and in groups, with equally enjoyable results. And there are a number of resources available for educators, parents, etc. to help your kids make meaning from the games they are playing.

All in all, this is a must for any elementary/middle school computer educator, and a highly recommended for parents who want their kids to use computers as a tool as well as a toy.

Rating: 5 stars
Summary: superb, fun educational software
Review: Zoombinis Logical Journey is everything that educational software should be. It is entertaining, compelling and teaches unobtrusively. Your child will learn mathematical and logical concepts while they are enjoying themselves!

The Zoombinis are little creatures who vary in 4 features: hair, eyes, nose and feet. They lived happily until some bad guys came to their village, and now they're trying to make their way to Zoombiniville, a new place where they can be happy again. Along the way they will need to solve puzzles to advance along the path. These puzzles are fun and involve determining which characteristics (hair, nose, eyes and feet) allow certain Zoombinis to cross a bridge, for example. Or you may have to figure out what toppngs need to go on a picky ogre's pizza. These tasks teach problem solving, logic, set theory, sorting, mapping, hypothesis testing and pattern comprehension. The narration is funny and you'll hve a good time playing.

I bought this for a 5-year old, and while the tasks are generally too difficult for a preschooler, we play together and some concepts are taking hold. And, I have to admit , sometimes I keep playing on my own!

We own over 60 children's software titles, and some we are exceedingly fond of, but if I could keep only one game, this would be it. Terrific!

Rating: 5 stars
Summary: My kids loved it!
Review: Not only fun but a great logic builder! The best peice of software I've bought for my kids!

Rating: 5 stars
Summary: One of the best logic games, all in a fun package
Review: I'm a 13-year-old boy, I loved Zoombinis ever since it came out about 7 years ago, and I still love it now. Zoombinis is a great education game, it teaches logic and mathematical skills essential to learn, and also lets children (and adults) have fun while doing it.

Zoombinis is set apart from so many other logic games by adding characters that are enjoyable and funny to a 2nd grader, while not being so annoying or childish that a 7th grader cannot enjoy or laugh at them as well.

Another way Zoombinis excels is in the way it adjusts to the user's ability. The game will start out easy and teach more simplistic concepts, and after the user is comfortable with that, it will move on to more complex problems.

A nice thing about this game is that it will encourage someone to learn and keep going. It can all happen because the game is both educational and fun, and the child will get a sort of self-satisfaction when they accomplish something. Whenever a puzzle is completed, the user gets a little bit closer to the goal of saving all the Zoombinis, and this gives them something to work for.

Zoombinis consists of 12 different puzzles for the user to go thru, and one of the factors that have made it so successful is how it makes the user actually think. Instead of letting you just guess the answers, Zoombinis has you think about why a certain answer does or doesn't work, then lets you come up with some sort of practical method to solve such problems, which can later be applied to more advanced levels of education (I am currently taking geometry, and I still use many of the methods I learned here to help me solve problems).

In all, Zoombinis is one of the most valuable and fun game (educational or not) that I have ever used. It is a great product, and I would certainly recommend it.

Rating: 5 stars
Summary: zoombinis 2 is very great.
Review: the sequel to logical journey is GREAT!one thursday morning a zoombini named binky said that some of his friends are locked up in doors.you need to help them.no violence.it's great.after you have saved your friends you need to help the boolies(that's the second main part of the game).you hook up with in game #9,the last one(in fact,there are 9 games).the game is boolie boogle,i think.you must changed the sad boolies into happy boolies(boolies look like teeth).then you carry the zoombinis and boolies into boolieville.carry all and the grand boolie boolie will return.can you help them?.9 games,like pipes of paloo and magic mirrors(no,not real magic).and 3 levels.well,it's you choice.buy it if you want to.

Rating: 5 stars
Summary: Second Zoombinis Game
Review: Finally, there is another Zoombinis game. It took about five years, but I was so excited that I immediately rushed out and bought it. I was a little disappointed to see that the graphics had changed, so that all of the Zoombinis looked different. As soon as I started to play it, however, I changed my mind. Though it only has nine puzzles and three difficulty levels for each, the game is still challenging. The Zoombinis are living in Zoombiniville happily, until a storm makes some Zoombinis get trapped in a cave. They venture out to rescue the others, and find that the friendly Boolies have lost their mayor. Now, the Zoombinis decide to help the Boolies get back to Booliewood so that their mayor will return. Instead of the difficulty level rising for an entire leg, each level can now have its own setting. Once a group of 16 Zoombinis gets through a level any three times without losing any Zoombinis, the difficulty level rises. Math and logic are slyly disguised and placed in each level, without using numbers. Some of the new concepts include dimension labeling and binary addition. This long-awaited sequel to the first Zoombinis game is almost as good as Logical Journey, though I would rather have the first if I had to choose. If you like this game, try the original, Zoombinis Logical Journey, and the third, Zoombinis Island Odyssey.


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