Rating:  Summary: Just what I expected Review: Ever since I read the back cover of "Betrayal at Krondor" the first book in The Riftwar Legacy, I knew that it would be the plot of the computer game. I didn't have my hopes up about the book's content. That being said, I'm not as disappointed as most the other reviewers. I've read all of Feist's other books at least twice but will probably not re-read this series. It's nice to see Jimmy the Hand and the beginnings of William's career in the military, but it's not the same calibur of the Riftwar, Empire or Serpentwar books. However if you are a Feist fan, you should have a little fun. Sometimes that's all I ask in a book.
Rating:  Summary: A Disappointing Novel from an Excellent Author Review: Feist has been one of my favorite authors for some time now; Price of the Blood remains one of my three favorite novels, but Tear of the Gods just didn't live up to Feist's usual standards. Admittedly, he was struggling with personal troubles at the time that he wrote it, and it's based on a game, but regardless of the reasons, the book isn't up to par. The narrative is excellent and keeps you reading, constantly being pulled back in to know what is happening, but the characterization is weak and the plot rather contrived. Fights showed up every other chapter, and they all sounded the same after a while. Every time Jimmy steps forward to avoid his opponent's jab, and it's written as if we haven't already read that same trick three times. The ending? Three minute wrap up with a dozen loose ends. I sped through the book, then set it down feeling simply let down. If you're the type who wants to make sure you read every book by REF, grab this. Otherwise, I'd advise that you keep looking for something else.
Rating:  Summary: How Disappointing! Review: Feist is one of my favorite authors. My copy of Magician is dog-earred with all the times I have re-read it. This book, on the other hand, is pure drivel. I fully agree with others who have panned this book. It smacks of basic D&D computer game plots and is just not worth reading. Please, read the first 4 Riftwar books, the Daughter of the Empire series (wonderful & underappreciated), but skip this whole sub-series. Feist needs to take stock of what kind of writer he wants to be. Obviously he has the talent, what he does with it is up to him.
Rating:  Summary: Going through the motions Review: Feist's story line has become derivative and it appears he has joined Clancy in losing interest in pleasing a devoted audience. I am amazed at the amount of repetitive phrases he uses in this book (how many times did James almost lose his head; how often did he sidestep to have two opponents get in each other's way?). As I recall, in "Magician" and his other earlier work there were a number of underlying plots and twists. This book could not have been more predictable. Actually, the "trilogy" could have been one book. But then we wouldn't have had to read three novellas and pay for all three.
Rating:  Summary: Okay, nothing special Review: First let me say I'm a big Feist fan. Second, I have read everything he has written and I have also played the first video game "Betrayal of Krondor". The entire Riftwar Legacy series is a steep drop off from his early works. All the books in this series are very quick, high action stories with characters previously established from the Riftwar series. I think Feist is relying heavily on the reader's memory to help him or her enjoy these books. Feist is taking his two most popular characters, Arutha and James and running them through this really fragmented and ridiculously dangerous story. In this book alone, James will face mercenaries, spies, demons, vampires, and other forms of evil incarnate in the span of about 2 weeks time. This is probably the video game element coming through in the book. Feist introduces a host of new "main" characters in this book (unlike the previous two) and it makes it more enjoyable to read. The problem I have is the new characters are not part of the history we have already read. Because Feist is going back in time with these books, you already know Jimmy the Hand will survive and these new characters will disapper of the face of Krondor, never being mentioned in his later "Serpent War Saga". This whole series is not really adding anyhting to the entire Krondor series as a whole This is what I consider light fantasy. It's a fun, quick read. If you have a good imagination and you like Jimmy the Hand, this book will probably work for you. It is the best one in the Legacy series so far. If this is your first Feist, read the Riftwar Saga first. It is 100x better and it'll put these books in perspective. I hope in the future, Feist writes his books to be read, not played.
Rating:  Summary: Don't waste your time Review: Hard to believe this is from the author of "Magician" and the "Empire" series. Tedious, trite, unimaginative - unfortunately consistent with the rest of this dreadful series.
Rating:  Summary: No more $25 hardcopies of doublespaced-14 font PC games Review: I also was hooked since Magician Apprentice and have bought everything since, but it ends here. I really wanted to like this, but this is the third time I've plunked down $20+ on a Krondor hardcover with nothing in it except that it's written in a huge font and reads like the cheats to a roll playing computer game. If Feist didn't write this, then he really doesn't want to write about Krondor anymore. There's no feeling for the characters, they go from town to town solving riddles and quests that I really don't care about anymore. I'll go back to rereading his earlier work, but won't go for the new hard covers anymore. This will be a pamphlet when it's released in paperback. I suggest you wait for it and read it inbetween class or on the train. I was really dissappointed. I feel taken. I'd be curious to know why some people liked it(though I have a feeling that being short or helping them solve the eventual PC game might be the best reasons).
Rating:  Summary: Disappointing Review: I am a diehard Raymond Feist fan, have read everything he's written, so I think I have the perspective to say this is NOT his best stuff. I really felt he phoned this one in. The man who brought us Pantathian Serpent priests is now resorting to vampires as villans?! How pedestrian! This work was far less imaginative than any of his previous books. I really began to wonder if perhaps Mr. Feist has run out of gas with regard to storylines for the world of Midkemia (I hope not!). With the success of his video games perhaps his focus is less on writing these days and more on other creative pursuits. This book did have the feel of a video game. Every couple of pages the 'good guys' did battle with 'bad guys' and after awhile it got quite tiresome. Where the political intrigue and finely drawn characters that make his earlier work so engrossing? Mr. Feist is a master of creating believable worlds but he just took us to a very boring corner of this one.
Rating:  Summary: A good read. Review: I am sorry but I have to say I was disappointed with this book, as a novel goes it was ok, but I have come to expect far more from Ray (thou after Betrayal and Assasins I shouldn't be supprised). All three of teh books that Ray has written based on computers games have been tediously plotted following the game more than they should have. I personaly have enjoyed the games but find the book addaptions slavish to the games when they are different mediums and not really suited to mixing. Yes this book did have some nice twists in it (and no I don't think Hilda was one of them but I do want to know more.....) some nice characterisations William in particular, wasn't over impressed with Jazhara (sorry but I wouldn't want the grand daughter of a rival nations spy master as my magical assistant) and I found her morality to be unrealistic. All in all if you are a fan of Feist then you will read this (but wait for the paperback edition its cheaper or get it from the libary or second hand (sorry amazon)). If your not a fan WHY NOT??? then do yourself a favour and start with Magician and work your way throu several thousand pages of pure joy... And Ray if you read this please get back to the serpent war novels you left us on a cliff edge!!! THE PRICE OF IMMORTALITY by C.M. Whitlock was a welcome surprise to the fantasy world I thoroughly enjoyed it.
Rating:  Summary: Feist's stunning Riftwar book Review: I believe that this book is inovative like many of Feist's other compelling books. It continues with Krondor and repeats old which makes even new readeres understand what is going on..he depects battles, hiding, and such so breathtaking that you fell as though your the person doing it.
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